diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-10-23 23:10:21 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-10-23 23:10:21 +0400 |
commit | 84032e97aa24d84424bac5639a99b3251cc9c8e7 (patch) | |
tree | 0853161539d64a1029a2ed9d1ae09aab2a8048fe /source/blender/render | |
parent | be5e2a0dd401afb88009c9ff8b02d5419a753561 (diff) |
Fix #27834: AAO color bleeding failure case with raytraced shadows.
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/occlusion.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/source/occlusion.c b/source/blender/render/intern/source/occlusion.c index ed0ae950aa3..6e9e45c7136 100644 --- a/source/blender/render/intern/source/occlusion.c +++ b/source/blender/render/intern/source/occlusion.c @@ -184,7 +184,7 @@ static void occ_shade(ShadeSample *ssamp, ObjectInstanceRen *obi, VlakRen *vlr, if (shi->flippednor) shade_input_flip_normals(shi); - madd_v3_v3fl(shi->co, shi->vn, 0.0001f); /* ugly.. */ + madd_v3_v3fl(shi->co, shi->facenor, -0.0001f); /* ugly.. */ /* not a pretty solution, but fixes common cases */ if (shi->obr->ob && shi->obr->ob->transflag & OB_NEG_SCALE) { |