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authorCampbell Barton <ideasman42@gmail.com>2012-02-27 14:35:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-27 14:35:39 +0400
commit47c373c7a970fa4bd26453a6e35a4b066f2b77e4 (patch)
tree43d916fb86bcf797afa834649706669694225fe8 /source/blender/render
parent120297734b4a01d93e5223e02f255b5aef01e281 (diff)
style cleanup (mostly whitespace)
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/intern/raytrace/rayobject_octree.cpp16
-rw-r--r--source/blender/render/intern/raytrace/reorganize.h4
-rw-r--r--source/blender/render/intern/source/gammaCorrectionTables.c4
-rw-r--r--source/blender/render/intern/source/shadbuf.c3
-rw-r--r--source/blender/render/intern/source/shadeinput.c6
-rw-r--r--source/blender/render/intern/source/sunsky.c4
6 files changed, 18 insertions, 19 deletions
diff --git a/source/blender/render/intern/raytrace/rayobject_octree.cpp b/source/blender/render/intern/raytrace/rayobject_octree.cpp
index 20121b0e51e..648cb940af4 100644
--- a/source/blender/render/intern/raytrace/rayobject_octree.cpp
+++ b/source/blender/render/intern/raytrace/rayobject_octree.cpp
@@ -515,15 +515,15 @@ static void octree_fill_rayface(Octree *oc, RayFace *face)
copy_v3_v3(co4, face->v4);
for(c=0;c<3;c++) {
- rtf[0][c]= (co1[c]-oc->min[c])*ocfac[c] ;
- rts[0][c]= (short)rtf[0][c];
- rtf[1][c]= (co2[c]-oc->min[c])*ocfac[c] ;
- rts[1][c]= (short)rtf[1][c];
- rtf[2][c]= (co3[c]-oc->min[c])*ocfac[c] ;
- rts[2][c]= (short)rtf[2][c];
+ rtf[0][c] = (co1[c] - oc->min[c]) * ocfac[c];
+ rts[0][c] = (short)rtf[0][c];
+ rtf[1][c] = (co2[c] - oc->min[c]) * ocfac[c];
+ rts[1][c] = (short)rtf[1][c];
+ rtf[2][c] = (co3[c] - oc->min[c]) * ocfac[c];
+ rts[2][c] = (short)rtf[2][c];
if(RE_rayface_isQuad(face)) {
- rtf[3][c]= (co4[c]-oc->min[c])*ocfac[c] ;
- rts[3][c]= (short)rtf[3][c];
+ rtf[3][c] = (co4[c] - oc->min[c]) * ocfac[c];
+ rts[3][c] = (short)rtf[3][c];
}
}
diff --git a/source/blender/render/intern/raytrace/reorganize.h b/source/blender/render/intern/raytrace/reorganize.h
index 5de88a919ec..6efe37b81a3 100644
--- a/source/blender/render/intern/raytrace/reorganize.h
+++ b/source/blender/render/intern/raytrace/reorganize.h
@@ -175,8 +175,8 @@ void pushup(Node *parent)
Node **prev = &parent->child;
for(Node *child = parent->child; RE_rayobject_isAligned(child) && child; )
{
- float c_area = bb_area(child->bb, child->bb+3) ;
- int nchilds = count_childs(child);
+ const float c_area = bb_area(child->bb, child->bb + 3);
+ const int nchilds = count_childs(child);
float original_cost = ((p_area != 0.0f)? (c_area / p_area)*nchilds: 1.0f) + 1;
float flatten_cost = nchilds;
if(flatten_cost < original_cost && nchilds >= 2)
diff --git a/source/blender/render/intern/source/gammaCorrectionTables.c b/source/blender/render/intern/source/gammaCorrectionTables.c
index 68c4903704a..c0e69323745 100644
--- a/source/blender/render/intern/source/gammaCorrectionTables.c
+++ b/source/blender/render/intern/source/gammaCorrectionTables.c
@@ -131,9 +131,9 @@ void makeGammaTables(float gamma)
/* multiplication factors used in scaling the interpolation. */
for (i = 0; i < RE_GAMMA_TABLE_SIZE; i++ ) {
gamfactor_table[i] = inv_color_step
- * (gamma_range_table[i + 1] - gamma_range_table[i]) ;
+ * (gamma_range_table[i + 1] - gamma_range_table[i]);
inv_gamfactor_table[i] = inv_color_step
- * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]) ;
+ * (inv_gamma_range_table[i + 1] - inv_gamma_range_table[i]);
}
} /* end of void makeGammaTables(float gamma) */
diff --git a/source/blender/render/intern/source/shadbuf.c b/source/blender/render/intern/source/shadbuf.c
index 88d86d5bd43..0cd5c361499 100644
--- a/source/blender/render/intern/source/shadbuf.c
+++ b/source/blender/render/intern/source/shadbuf.c
@@ -978,8 +978,7 @@ static float readdeepvisibility(DeepSample *dsample, int tot, int z, int bias, f
/* tricky stuff here; we use ints which can overflow easily with bias values */
ds= dsample;
- for(a=0; a<tot && (z-bias > ds->z); a++, ds++)
- ;
+ for (a=0; a<tot && (z-bias > ds->z); a++, ds++) {}
if(a == tot) {
if(biast)
diff --git a/source/blender/render/intern/source/shadeinput.c b/source/blender/render/intern/source/shadeinput.c
index e0b5da817cb..052f9769b4e 100644
--- a/source/blender/render/intern/source/shadeinput.c
+++ b/source/blender/render/intern/source/shadeinput.c
@@ -185,7 +185,7 @@ void shade_input_do_shade(ShadeInput *shi, ShadeResult *shr)
}
/* MIST */
- if((shi->passflag & SCE_PASS_MIST) || ((R.wrld.mode & WO_MIST) && (shi->mat->mode & MA_NOMIST)==0)) {
+ if((shi->passflag & SCE_PASS_MIST) || ((R.wrld.mode & WO_MIST) && (shi->mat->mode & MA_NOMIST)==0)) {
if(R.r.mode & R_ORTHO)
shr->mist= mistfactor(-shi->co[2], shi->co);
else
@@ -447,7 +447,7 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert
}
}
- if((texco & TEXCO_UV) || (mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE))) {
+ if((texco & TEXCO_UV) || (mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE))) {
MCol *mcol;
float *uv;
char *name;
@@ -1076,7 +1076,7 @@ void shade_input_set_shade_texco(ShadeInput *shi)
}
}
- if((texco & TEXCO_UV) || (mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE))) {
+ if((texco & TEXCO_UV) || (mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE))) {
VlakRen *vlr= shi->vlr;
MTFace *tface;
MCol *mcol;
diff --git a/source/blender/render/intern/source/sunsky.c b/source/blender/render/intern/source/sunsky.c
index e824b81096b..71ca2e056ac 100644
--- a/source/blender/render/intern/source/sunsky.c
+++ b/source/blender/render/intern/source/sunsky.c
@@ -315,9 +315,9 @@ void GetSkyXYZRadiancef(struct SunSky* sunsky, const float varg[3], float color_
* */
static void ComputeAttenuatedSunlight(float theta, int turbidity, float fTau[3])
{
- float fBeta ;
+ float fBeta;
float fTauR, fTauA;
- float m ;
+ float m;
float fAlpha;
int i;