diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2014-06-23 15:42:19 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2014-06-23 15:42:54 +0400 |
commit | 414c70435dcd52eb67df59f56132837de0a63b64 (patch) | |
tree | 27f305e446db2c647e8725dfbc47e6468b880701 /source/blender/render | |
parent | 9b987103f6684f9abe55cd536b718bc95cb06f24 (diff) |
T39690: Modifications to Blender's 'temp dir' system.
Current temporary data of Blender suffers one major issue - default 'temp' dir on Windows is never
automatically cleaned up, and can end being quite big when used by Blender, especially when we have
to store per-process data (using getpid() in file names).
To address this, this patch:
* Divides tempdir paths in two, one for 'base' temp dir (the same as previous unique tempdir path),
the other is a mkdtemp-generated sub-dir, specific to each Blender instance.
* Only uses base tempdir when we need some shallow persistance accross Blender sessions - and we always
reuse the same filename (quit.blend...) or generate small file (crash reports...).
* Uses temp sub-dir for heavy files like pointcache or renderEXRs (Save Buffer option).
* Erases temp sub-dir on quit or crash.
To get this working it also adds a working 'recursive delete' to BLI_delete() under Windows.
Note that, as in current code, the 'recover render result' hack-feature that was possible
with SaveBuffer option is still removed. A real renderresult cache feature will be added
soon, though.
Reviewers: campbellbarton, brecht, sergey
Reviewed By: campbellbarton, sergey
CC: sergey
Differential Revision: https://developer.blender.org/D531
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/render_result.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c index 40de1080634..dd867852bdb 100644 --- a/source/blender/render/intern/source/render_result.c +++ b/source/blender/render/intern/source/render_result.c @@ -41,7 +41,6 @@ #include "BLI_rect.h" #include "BLI_string.h" #include "BLI_system.h" -#include BLI_SYSTEM_PID_H #include "BLI_threads.h" #include "BKE_image.h" @@ -1030,14 +1029,13 @@ void render_result_exr_file_path(Scene *scene, const char *layname, int sample, BLI_split_file_part(G.main->name, fi, sizeof(fi)); if (sample == 0) { - BLI_snprintf(name, sizeof(name), "%s_%s_%s_%d.exr", fi, scene->id.name + 2, layname, abs(getpid())); + BLI_snprintf(name, sizeof(name), "%s_%s_%s.exr", fi, scene->id.name + 2, layname); } else { - BLI_snprintf(name, sizeof(name), "%s_%s_%s%d_%d.exr", fi, scene->id.name + 2, layname, sample, - abs(getpid())); + BLI_snprintf(name, sizeof(name), "%s_%s_%s%d.exr", fi, scene->id.name + 2, layname, sample); } - BLI_make_file_string("/", filepath, BLI_temporary_dir(), name); + BLI_make_file_string("/", filepath, BLI_temp_dir_session(), name); } /* only for temp buffer files, makes exact copy of render result */ |