diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-10-03 10:43:18 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-03 10:43:18 +0300 |
commit | 515e69999e63aab7720e48b0c85233f61facce65 (patch) | |
tree | 425d29c58447b6dc205635cc0cbe1d45bc04e5dc /source/blender/render | |
parent | 2b3ff61d805ccbb219e773e1a5c69e02b0c90109 (diff) |
Weight Paint: don't set weight w/ average brush
Also use 'const' for brush.
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/extern/include/RE_render_ext.h | 2 | ||||
-rw-r--r-- | source/blender/render/intern/source/render_texture.c | 8 |
2 files changed, 6 insertions, 4 deletions
diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h index 2b5d0ca4e14..1779ccc5d19 100644 --- a/source/blender/render/extern/include/RE_render_ext.h +++ b/source/blender/render/extern/include/RE_render_ext.h @@ -45,7 +45,7 @@ struct Scene; /* render_texture.c */ /* used by particle.c, effect.c, editmesh_modes.c and brush.c, returns 1 if rgb, 0 otherwise */ int externtex( - struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, + const struct MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread, struct ImagePool *pool, const bool skip_load_image, const bool texnode_preview); void texture_rgb_blend(float in[3], const float tex[3], const float out[3], float fact, float facg, int blendtype); float texture_value_blend(float tex, float out, float fact, float facg, int blendtype); diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c index 22dc2b28900..91d1f63a1be 100644 --- a/source/blender/render/intern/source/render_texture.c +++ b/source/blender/render/intern/source/render_texture.c @@ -781,7 +781,8 @@ static int cubemap_glob(const float n[3], float x, float y, float z, float *adr1 /* ------------------------------------------------------------------------- */ /* mtex argument only for projection switches */ -static int cubemap(MTex *mtex, VlakRen *vlr, const float n[3], float x, float y, float z, float *adr1, float *adr2) +static int cubemap( + const MTex *mtex, VlakRen *vlr, const float n[3], float x, float y, float z, float *adr1, float *adr2) { int proj[4]={0, ME_PROJXY, ME_PROJXZ, ME_PROJYZ}, ret= 0; @@ -873,7 +874,8 @@ static int cubemap_ob(Object *ob, const float n[3], float x, float y, float z, f /* ------------------------------------------------------------------------- */ -static void do_2d_mapping(MTex *mtex, float texvec[3], VlakRen *vlr, const float n[3], float dxt[3], float dyt[3]) +static void do_2d_mapping( + const MTex *mtex, float texvec[3], VlakRen *vlr, const float n[3], float dxt[3], float dyt[3]) { Tex *tex; Object *ob= NULL; @@ -3594,7 +3596,7 @@ void do_lamp_tex(LampRen *la, const float lavec[3], ShadeInput *shi, float col_r /* ------------------------------------------------------------------------- */ -int externtex(MTex *mtex, +int externtex(const MTex *mtex, const float vec[3], float *tin, float *tr, float *tg, float *tb, float *ta, const int thread, |