diff options
author | Campbell Barton <ideasman42@gmail.com> | 2022-01-06 05:54:52 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2022-01-06 05:54:52 +0300 |
commit | 499fec6f79a26c9c9d2d61b90bda2e4cec424f81 (patch) | |
tree | 828271035f950a504f11a8bdb3454516835d0800 /source/blender/render | |
parent | aa363ec2ae9382c052f024284dcdb77ac495c177 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/RE_pipeline.h | 2 | ||||
-rw-r--r-- | source/blender/render/intern/render_result.c | 2 | ||||
-rw-r--r-- | source/blender/render/intern/render_types.h | 2 |
3 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/render/RE_pipeline.h b/source/blender/render/RE_pipeline.h index 073bb0a3697..bf7d41b97b2 100644 --- a/source/blender/render/RE_pipeline.h +++ b/source/blender/render/RE_pipeline.h @@ -461,8 +461,6 @@ void RE_GetCameraWindow(struct Render *re, struct Object *camera, float mat[4][4 void RE_GetCameraWindowWithOverscan(struct Render *re, float overscan, float r_winmat[4][4]); void RE_GetCameraModelMatrix(struct Render *re, struct Object *camera, float r_modelmat[4][4]); -/* displist.c utility. */ - struct Scene *RE_GetScene(struct Render *re); void RE_SetScene(struct Render *re, struct Scene *sce); diff --git a/source/blender/render/intern/render_result.c b/source/blender/render/intern/render_result.c index 5455b2d883a..d207ea0a38e 100644 --- a/source/blender/render/intern/render_result.c +++ b/source/blender/render/intern/render_result.c @@ -1238,7 +1238,7 @@ ImBuf *render_result_rect_to_ibuf(RenderResult *rr, const RenderData *rd, const } } - /* color -> grayscale */ + /* Color -> gray-scale. */ /* editing directly would alter the render view */ if (rd->im_format.planes == R_IMF_PLANES_BW) { ImBuf *ibuf_bw = IMB_dupImBuf(ibuf); diff --git a/source/blender/render/intern/render_types.h b/source/blender/render/intern/render_types.h index ca4f72350e1..e5d766acf8d 100644 --- a/source/blender/render/intern/render_types.h +++ b/source/blender/render/intern/render_types.h @@ -106,7 +106,7 @@ struct Render { struct RenderEngine *engine; /* NOTE: This is a minimal dependency graph and evaluated scene which is enough to access view - * layer visibility and use for post-precessing (compositor and sequencer). */ + * layer visibility and use for postprocessing (compositor and sequencer). */ Depsgraph *pipeline_depsgraph; Scene *pipeline_scene_eval; |