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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-10-31 14:51:10 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-10-31 14:51:10 +0300
commit06abc862b0d67c2e7d1274ef0c90f55d24d8f625 (patch)
treee0a1c80ef412ed75699e1b91ca2a4e91b9699d76 /source/blender/render
parentbeb5f84991ad9ab40b7187bf7e327ff938c9f747 (diff)
Fix crashing running read full sample layers operator.
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h2
-rw-r--r--source/blender/render/intern/source/pipeline.c4
2 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index b12e45ecd9c..faa14231584 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -220,7 +220,7 @@ void RE_WriteRenderResult(RenderResult *rr, char *filename, int compress);
struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty);
/* do a full sample buffer compo */
-void RE_MergeFullSample(struct Render *re, struct Scene *sce, struct bNodeTree *ntree);
+void RE_MergeFullSample(struct Render *re, struct Main *bmain, struct Scene *sce, struct bNodeTree *ntree);
/* ancient stars function... go away! */
void RE_make_stars(struct Render *re, struct Scene *scenev3d, void (*initfunc)(void),
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 68b6a04035e..6fac7e7b4aa 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2313,10 +2313,12 @@ static void do_merge_fullsample(Render *re, bNodeTree *ntree)
BLI_rw_mutex_unlock(&re->resultmutex);
}
-void RE_MergeFullSample(Render *re, Scene *sce, bNodeTree *ntree)
+void RE_MergeFullSample(Render *re, Main *bmain, Scene *sce, bNodeTree *ntree)
{
Scene *scene;
bNode *node;
+
+ re->main= bmain;
/* first call RE_ReadRenderResult on every renderlayer scene. this creates Render structs */