diff options
author | Campbell Barton <ideasman42@gmail.com> | 2015-07-18 12:02:39 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2015-07-18 12:03:22 +0300 |
commit | ecb3e0fe737c24e62add99f3fa39e305f5d66af2 (patch) | |
tree | 214dfdeca51bf158a6285b9630bc4f433131e5e0 /source/blender/render | |
parent | 2199a3e38b1cf5956bd65e1d4ba38a3c50a4bed0 (diff) |
Cleanup: whitespace & break placement
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/convertblender.c | 8 | ||||
-rw-r--r-- | source/blender/render/intern/source/rendercore.c | 4 |
2 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 9392baeb1ca..e51ff91450e 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -378,7 +378,7 @@ static void calc_vertexnormals(Render *UNUSED(re), ObjectRen *obr, bool do_verte { int a; - /* clear all vertex normals */ + /* clear all vertex normals */ if (do_vertex_normal) { for (a=0; a<obr->totvert; a++) { VertRen *ver= RE_findOrAddVert(obr, a); @@ -386,8 +386,8 @@ static void calc_vertexnormals(Render *UNUSED(re), ObjectRen *obr, bool do_verte } } - /* calculate cos of angles and point-masses, use as weight factor to - * add face normal to vertex */ + /* calculate cos of angles and point-masses, use as weight factor to + * add face normal to vertex */ for (a=0; a<obr->totvlak; a++) { VlakRen *vlr= RE_findOrAddVlak(obr, a); if (do_vertex_normal && vlr->flag & ME_SMOOTH) { @@ -404,7 +404,7 @@ static void calc_vertexnormals(Render *UNUSED(re), ObjectRen *obr, bool do_verte } } - /* do solid faces */ + /* do solid faces */ for (a=0; a<obr->totvlak; a++) { VlakRen *vlr= RE_findOrAddVlak(obr, a); diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index 9796477a7a4..894ade42a1f 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -548,9 +548,9 @@ static void add_filt_passes(RenderLayer *rl, int curmask, int rectx, int offset, fp[2]= shr->winspeed[2]; fp[3]= shr->winspeed[3]; } - } - break; + break; + } case SCE_PASS_RAYHITS: /* */ col= shr->rayhits; |