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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2020-03-20 18:05:55 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2020-03-20 18:09:49 +0300
commita696053545e9e5c50302da668b9fd2f7c8edc605 (patch)
tree7f383085af40dd89c426025123c97024acdaf4e4 /source/blender/render
parent6777956005f59a1f52851a50d5498bb17c910c4e (diff)
Python API: add bl_use_stereo_viewport for RenderEngine
To indicate if the render engine supports rendering a stereo 3D viewport. This is not currently supported for Cycles. Fixes T62582
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/extern/include/RE_engine.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h
index ac05c6c963c..0b5b62e2f08 100644
--- a/source/blender/render/extern/include/RE_engine.h
+++ b/source/blender/render/extern/include/RE_engine.h
@@ -59,6 +59,7 @@ struct bNodeTree;
#define RE_USE_SAVE_BUFFERS 32
#define RE_USE_SHADING_NODES_CUSTOM 64
#define RE_USE_SPHERICAL_STEREO 128
+#define RE_USE_STEREO_VIEWPORT 256
/* RenderEngine.flag */
#define RE_ENGINE_ANIMATION 1