diff options
author | Brecht Van Lommel <brecht@blender.org> | 2022-07-14 21:16:34 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2022-07-15 14:40:04 +0300 |
commit | 9ea1b88f0f01a617f452d5eaa44ecbebbaa95c4e (patch) | |
tree | 87dd1c363d2e8ea17178559b6df61bf9d54fbe13 /source/blender/render | |
parent | b8ffd43bd28ff93c5420d8a50c2cde5a061be118 (diff) |
Cleanup: add utlity function to compute render resolution
Instead of duplicating logic many times.
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/pipeline.c | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/source/blender/render/intern/pipeline.c b/source/blender/render/intern/pipeline.c index 154b689b4a5..1c42467bc3d 100644 --- a/source/blender/render/intern/pipeline.c +++ b/source/blender/render/intern/pipeline.c @@ -1036,8 +1036,7 @@ static void do_render_compositor_scene(Render *re, Scene *sce, int cfra) /* exception: scene uses own size (unfinished code) */ if (0) { - winx = (sce->r.size * sce->r.xsch) / 100; - winy = (sce->r.size * sce->r.ysch) / 100; + BKE_render_resolution(&sce->r, false, &winx, &winy); } /* initial setup */ @@ -1675,8 +1674,7 @@ static int render_init_from_main(Render *re, * r.border is the clipping rect */ /* calculate actual render result and display size */ - winx = (rd->size * rd->xsch) / 100; - winy = (rd->size * rd->ysch) / 100; + BKE_render_resolution(rd, false, &winx, &winy); /* We always render smaller part, inserting it in larger image is compositor business, * it uses 'disprect' for it. */ @@ -2409,8 +2407,7 @@ void RE_PreviewRender(Render *re, Main *bmain, Scene *sce) Object *camera; int winx, winy; - winx = (sce->r.size * sce->r.xsch) / 100; - winy = (sce->r.size * sce->r.ysch) / 100; + BKE_render_resolution(&sce->r, false, &winx, &winy); RE_InitState(re, NULL, &sce->r, &sce->view_layers, NULL, winx, winy, NULL); @@ -2439,8 +2436,7 @@ bool RE_ReadRenderResult(Scene *scene, Scene *scenode) rcti disprect; /* calculate actual render result and display size */ - winx = (scene->r.size * scene->r.xsch) / 100; - winy = (scene->r.size * scene->r.ysch) / 100; + BKE_render_resolution(&scene->r, false, &winx, &winy); /* only in movie case we render smaller part */ if (scene->r.mode & R_BORDER) { |