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authorCampbell Barton <ideasman42@gmail.com>2021-03-08 06:48:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-03-08 06:54:23 +0300
commita1bc7729f20b8a8250f938d768ab2d104c41af54 (patch)
tree733edf2a4be6eef6dc1dcd8f82f108aeeb9b3940 /source/blender/render
parentb4f5128b21f1e1348defc68a96f4d4c2b1053fbe (diff)
Cleanup: use ofs instead of offs as an abbreviation for offset
Used for local structs/variables, since `ofs` is by far the most widely used abbreviation.
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/intern/multires_bake.c16
-rw-r--r--source/blender/render/intern/texture_procedural.c40
2 files changed, 28 insertions, 28 deletions
diff --git a/source/blender/render/intern/multires_bake.c b/source/blender/render/intern/multires_bake.c
index 1859886f563..cba4628b63a 100644
--- a/source/blender/render/intern/multires_bake.c
+++ b/source/blender/render/intern/multires_bake.c
@@ -658,10 +658,10 @@ static void get_ccgdm_data(DerivedMesh *lodm,
/* get the original cage face index */
int cage_face_index = index_mp_to_orig ? index_mp_to_orig[poly_index] : poly_index;
/* local offset in total cage face grids
- * (1 << (2 * lvl)) is number of all polys for one cage face */
- int loc_cage_poly_offs = poly_index % (1 << (2 * lvl));
+ * `(1 << (2 * lvl))` is number of all polys for one cage face */
+ int loc_cage_poly_ofs = poly_index % (1 << (2 * lvl));
/* local offset in the vertex grid itself */
- int cell_index = loc_cage_poly_offs % (polys_per_grid_side * polys_per_grid_side);
+ int cell_index = loc_cage_poly_ofs % (polys_per_grid_side * polys_per_grid_side);
int cell_side = (grid_size - 1) / polys_per_grid_side;
/* row and column based on grid side */
int row = cell_index / polys_per_grid_side;
@@ -1193,7 +1193,7 @@ static void apply_ao_callback(DerivedMesh *lores_dm,
MLoopUV *mloopuv = lores_dm->getLoopDataArray(lores_dm, CD_MLOOPUV);
MAOBakeData *ao_data = (MAOBakeData *)bake_data;
- int i, k, perm_offs;
+ int i, k, perm_ofs;
float pos[3], nrm[3];
float cen[3];
float axisX[3], axisY[3], axisZ[3];
@@ -1236,7 +1236,7 @@ static void apply_ao_callback(DerivedMesh *lores_dm,
build_coordinate_frame(axisX, axisY, axisZ);
/* static noise */
- perm_offs = (get_ao_random2(get_ao_random1(x) + y)) & (MAX_NUMBER_OF_AO_RAYS - 1);
+ perm_ofs = (get_ao_random2(get_ao_random1(x) + y)) & (MAX_NUMBER_OF_AO_RAYS - 1);
/* importance sample shadow rays (cosine weighted) */
for (i = 0; i < ao_data->number_of_rays; i++) {
@@ -1246,12 +1246,12 @@ static void apply_ao_callback(DerivedMesh *lores_dm,
* a multi-dimensional domain (2D)
*/
const unsigned short I =
- ao_data->permutation_table_1[(i + perm_offs) % ao_data->number_of_rays];
+ ao_data->permutation_table_1[(i + perm_ofs) % ao_data->number_of_rays];
const unsigned short J = ao_data->permutation_table_2[i];
- const float JitPh = (get_ao_random2(I + perm_offs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
+ const float JitPh = (get_ao_random2(I + perm_ofs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
((float)MAX_NUMBER_OF_AO_RAYS);
- const float JitTh = (get_ao_random1(J + perm_offs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
+ const float JitTh = (get_ao_random1(J + perm_ofs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
((float)MAX_NUMBER_OF_AO_RAYS);
const float SiSqPhi = (I + JitPh) / ao_data->number_of_rays;
const float Theta = (float)(2 * M_PI) * ((J + JitTh) / ao_data->number_of_rays);
diff --git a/source/blender/render/intern/texture_procedural.c b/source/blender/render/intern/texture_procedural.c
index b0ab20de10d..bea9dfbb0ed 100644
--- a/source/blender/render/intern/texture_procedural.c
+++ b/source/blender/render/intern/texture_procedural.c
@@ -555,10 +555,10 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult
tex->noisebasis);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + offs,
+ texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->mg_H,
@@ -566,7 +566,7 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult
tex->mg_octaves,
tex->noisebasis);
texres->nor[1] = tex->ns_outscale * mgravefunc(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->mg_H,
tex->mg_lacunarity,
@@ -574,7 +574,7 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult
tex->noisebasis);
texres->nor[2] = tex->ns_outscale * mgravefunc(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->mg_H,
tex->mg_lacunarity,
tex->mg_octaves,
@@ -612,10 +612,10 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu
tex->noisebasis);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + offs,
+ texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->mg_H,
@@ -625,7 +625,7 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu
tex->mg_gain,
tex->noisebasis);
texres->nor[1] = tex->ns_outscale * mgravefunc(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->mg_H,
tex->mg_lacunarity,
@@ -635,7 +635,7 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu
tex->noisebasis);
texres->nor[2] = tex->ns_outscale * mgravefunc(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->mg_H,
tex->mg_lacunarity,
tex->mg_octaves,
@@ -666,10 +666,10 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
tex->noisebasis);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0] + offs,
+ texres->nor[0] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->mg_H,
@@ -678,7 +678,7 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
tex->mg_offset,
tex->noisebasis);
texres->nor[1] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->mg_H,
tex->mg_lacunarity,
@@ -687,7 +687,7 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
tex->noisebasis);
texres->nor[2] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->mg_H,
tex->mg_lacunarity,
tex->mg_octaves,
@@ -711,24 +711,24 @@ static int mg_distNoiseTex(const Tex *tex, const float texvec[3], TexResult *tex
texvec[0], texvec[1], texvec[2], tex->dist_amount, tex->noisebasis, tex->noisebasis2);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = BLI_noise_mg_variable_lacunarity(texvec[0] + offs,
+ texres->nor[0] = BLI_noise_mg_variable_lacunarity(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->dist_amount,
tex->noisebasis,
tex->noisebasis2);
texres->nor[1] = BLI_noise_mg_variable_lacunarity(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->dist_amount,
tex->noisebasis,
tex->noisebasis2);
texres->nor[2] = BLI_noise_mg_variable_lacunarity(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->dist_amount,
tex->noisebasis,
tex->noisebasis2);
@@ -805,14 +805,14 @@ static int voronoiTex(const Tex *tex, const float texvec[3], TexResult *texres)
}
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- BLI_noise_voronoi(texvec[0] + offs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
+ BLI_noise_voronoi(texvec[0] + ofs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
texres->nor[0] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
- BLI_noise_voronoi(texvec[0], texvec[1] + offs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
+ BLI_noise_voronoi(texvec[0], texvec[1] + ofs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
texres->nor[1] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
- BLI_noise_voronoi(texvec[0], texvec[1], texvec[2] + offs, da, pa, tex->vn_mexp, tex->vn_distm);
+ BLI_noise_voronoi(texvec[0], texvec[1], texvec[2] + ofs, da, pa, tex->vn_mexp, tex->vn_distm);
texres->nor[2] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
tex_normal_derivate(tex, texres);