diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-09 17:22:57 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-09 17:45:21 +0300 |
commit | e5081a0daea9d2a052bd86a99534e5e62085b00e (patch) | |
tree | 075222b4cc7a70c81a2b78e37b4fb156faf50bcd /source/blender/render | |
parent | bd6ab7dd6c52f3a142a9b6e476ae91ce82f06bc3 (diff) |
Cleanup: Use full name for scene_layer in render
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/extern/include/RE_render_ext.h | 6 | ||||
-rw-r--r-- | source/blender/render/intern/source/pointdensity.c | 8 |
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/render/extern/include/RE_render_ext.h b/source/blender/render/extern/include/RE_render_ext.h index 82bb265e20c..aad4f511b65 100644 --- a/source/blender/render/extern/include/RE_render_ext.h +++ b/source/blender/render/extern/include/RE_render_ext.h @@ -72,20 +72,20 @@ struct PointDensity; void RE_point_density_cache( struct Scene *scene, - struct SceneLayer *sl, + struct SceneLayer *scene_layer, struct PointDensity *pd, const bool use_render_params); void RE_point_density_minmax( struct Scene *scene, - struct SceneLayer *sl, + struct SceneLayer *scene_layer, struct PointDensity *pd, const bool use_render_params, float r_min[3], float r_max[3]); void RE_point_density_sample( struct Scene *scene, - struct SceneLayer *sl, + struct SceneLayer *scene_layer, struct PointDensity *pd, const int resolution, const bool use_render_params, diff --git a/source/blender/render/intern/source/pointdensity.c b/source/blender/render/intern/source/pointdensity.c index 4ba6e914c68..04786858b6b 100644 --- a/source/blender/render/intern/source/pointdensity.c +++ b/source/blender/render/intern/source/pointdensity.c @@ -966,7 +966,7 @@ void RE_point_density_cache( void RE_point_density_minmax( struct Scene *scene, - SceneLayer *sl, + SceneLayer *scene_layer, struct PointDensity *pd, const bool use_render_params, float r_min[3], float r_max[3]) @@ -997,7 +997,7 @@ void RE_point_density_minmax( DAG_EVAL_VIEWPORT); eval_ctx.ctime = (float)scene->r.cfra + scene->r.subframe; - eval_ctx.scene_layer = sl; + eval_ctx.scene_layer = scene_layer; particle_system_minmax(&eval_ctx, scene, @@ -1070,7 +1070,7 @@ static void point_density_sample_func(void *data_v, const int iter) */ void RE_point_density_sample( Scene *scene, - SceneLayer *sl, + SceneLayer *scene_layer, PointDensity *pd, const int resolution, const bool use_render_params, @@ -1090,7 +1090,7 @@ void RE_point_density_sample( BLI_mutex_lock(&sample_mutex); RE_point_density_minmax(scene, - sl, + scene_layer, pd, use_render_params, min, |