diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-09-09 15:49:05 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-09-11 11:43:27 +0300 |
commit | 73a199e96a68a5b9521ba7d3e8cca85697095c03 (patch) | |
tree | 53ddc33ae7e0ccfabc1d1566551f9ecfec2d9e75 /source/blender/render | |
parent | 559df2fed9ad8e47b661aa79d033ab463ec3301e (diff) |
Depsgraph: Pass bmain to depsgraph object creation
Currently unused, but will allow to keep of an owner of the depsgraph.
Could also simplify other APIs in the future by avoiding to pass bmain
explicitly to relation update functions and things like that.
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/external_engine.c | 2 | ||||
-rw-r--r-- | source/blender/render/intern/source/pipeline.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c index 0db1a4b81ae..d3080ebe3ed 100644 --- a/source/blender/render/intern/source/external_engine.c +++ b/source/blender/render/intern/source/external_engine.c @@ -509,7 +509,7 @@ static void engine_depsgraph_init(RenderEngine *engine, ViewLayer *view_layer) Main *bmain = engine->re->main; Scene *scene = engine->re->scene; - engine->depsgraph = DEG_graph_new(scene, view_layer, DAG_EVAL_RENDER); + engine->depsgraph = DEG_graph_new(bmain, scene, view_layer, DAG_EVAL_RENDER); DEG_debug_name_set(engine->depsgraph, "RENDER"); if (engine->re->r.scemode & R_BUTS_PREVIEW) { diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index e7ac70dd57f..9ba3e272e8c 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -1953,7 +1953,7 @@ static void update_physics_cache(Render *re, baker.bmain = re->main; baker.scene = scene; baker.view_layer = view_layer; - baker.depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true); + baker.depsgraph = BKE_scene_get_depsgraph(re->main, scene, view_layer, true); baker.bake = 0; baker.render = 1; baker.anim_init = 1; @@ -2069,7 +2069,7 @@ static void render_init_depsgraph(Render *re) Scene *scene = re->scene; ViewLayer *view_layer = BKE_view_layer_default_render(re->scene); - re->pipeline_depsgraph = DEG_graph_new(scene, view_layer, DAG_EVAL_RENDER); + re->pipeline_depsgraph = DEG_graph_new(re->main, scene, view_layer, DAG_EVAL_RENDER); DEG_debug_name_set(re->pipeline_depsgraph, "RENDER PIPELINE"); /* Make sure there is a correct evaluated scene pointer. */ |