diff options
author | Ton Roosendaal <ton@blender.org> | 2008-09-11 20:37:53 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2008-09-11 20:37:53 +0400 |
commit | d5839f21ab59ed212ab66c98e011c10e34dc2ac7 (patch) | |
tree | f7c12971e1da40cbae535126d59c6bcc5675828e /source/blender/render | |
parent | 97178fecd942ec6418156ef033a67c1d1ee67539 (diff) |
Bugfix 12478
Border render didnt work for ANIM render.
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/pipeline.c | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index 1be65fa7134..bf2a72b4f9b 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -1889,6 +1889,7 @@ static void do_render_fields_blur_3d(Render *re) re->result->tilerect= re->disprect; /* this copying sequence could become function? */ + /* weak is: it chances disprect from border */ re->disprect.xmin= re->disprect.ymin= 0; re->disprect.xmax= re->winx; re->disprect.ymax= re->winy; @@ -2413,7 +2414,7 @@ static int is_rendering_allowed(Render *re) } /* evaluating scene options for general Blender render */ -static int render_initialize_from_scene(Render *re, Scene *scene) +static int render_initialize_from_scene(Render *re, Scene *scene, int anim) { int winx, winy; rcti disprect; @@ -2441,6 +2442,12 @@ static int render_initialize_from_scene(Render *re, Scene *scene) re->scene= scene; + /* not too nice, but it survives anim-border render */ + if(anim) { + re->disprect= disprect; + return 1; + } + /* check all scenes involved */ tag_scenes_for_render(re); @@ -2472,7 +2479,7 @@ void RE_BlenderFrame(Render *re, Scene *scene, int frame) scene->r.cfra= frame; - if(render_initialize_from_scene(re, scene)) { + if(render_initialize_from_scene(re, scene, 0)) { do_render_all_options(re); } @@ -2557,8 +2564,8 @@ void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra) bMovieHandle *mh= BKE_get_movie_handle(scene->r.imtype); int cfrao= scene->r.cfra; - /* do not call for each frame, it initializes & pops output window */ - if(!render_initialize_from_scene(re, scene)) + /* do not fully call for each frame, it initializes & pops output window */ + if(!render_initialize_from_scene(re, scene, 0)) return; /* ugly global still... is to prevent renderwin events and signal subsurfs etc to make full resol */ @@ -2586,6 +2593,10 @@ void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra) } else { for(scene->r.cfra= sfra; scene->r.cfra<=efra; scene->r.cfra++) { char name[FILE_MAX]; + + /* only border now, todo: camera lens. (ton) */ + render_initialize_from_scene(re, scene, 1); + if (scene->r.mode & (R_NO_OVERWRITE | R_TOUCH) ) { BKE_makepicstring(name, scene->r.pic, scene->r.cfra, scene->r.imtype); } |