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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2014-04-11 15:08:57 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-04-11 15:20:41 +0400
commit15169c71a6cdd819ba1bbdf9f0713082d64d8cdc (patch)
tree9c0273645eb1755df8d1fce6988197e3a5c235ef /source/blender/render
parent4f6c218f1942089e949c1dd4dae7df788d821ae2 (diff)
Blender Internal: remove BLI BVH for raytracing.
It has no benefits over other BVH types, as far as I know it was only added because it was possible. This also fixes T39344.
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/CMakeLists.txt1
-rw-r--r--source/blender/render/intern/include/rayobject.h1
-rw-r--r--source/blender/render/intern/raytrace/rayobject_blibvh.cpp169
-rw-r--r--source/blender/render/intern/source/rayshade.c2
4 files changed, 0 insertions, 173 deletions
diff --git a/source/blender/render/CMakeLists.txt b/source/blender/render/CMakeLists.txt
index f369e5a2d77..b56c209ca4a 100644
--- a/source/blender/render/CMakeLists.txt
+++ b/source/blender/render/CMakeLists.txt
@@ -48,7 +48,6 @@ set(SRC
intern/raytrace/rayobject_octree.cpp
intern/raytrace/rayobject_raycounter.cpp
intern/raytrace/rayobject_svbvh.cpp
- intern/raytrace/rayobject_blibvh.cpp
intern/raytrace/rayobject_instance.cpp
intern/raytrace/rayobject_qbvh.cpp
intern/raytrace/rayobject_rtbuild.cpp
diff --git a/source/blender/render/intern/include/rayobject.h b/source/blender/render/intern/include/rayobject.h
index e9514b8585e..63135d01c23 100644
--- a/source/blender/render/intern/include/rayobject.h
+++ b/source/blender/render/intern/include/rayobject.h
@@ -59,7 +59,6 @@ RayObject *RE_rayobject_octree_create(int ocres, int size);
RayObject *RE_rayobject_instance_create(RayObject *target, float transform[4][4], void *ob, void *target_ob);
RayObject *RE_rayobject_empty_create(void);
-RayObject *RE_rayobject_blibvh_create(int size); /* BLI_kdopbvh.c */
RayObject *RE_rayobject_vbvh_create(int size); /* raytrace/rayobject_vbvh.c */
RayObject *RE_rayobject_svbvh_create(int size); /* raytrace/rayobject_svbvh.c */
RayObject *RE_rayobject_qbvh_create(int size); /* raytrace/rayobject_qbvh.c */
diff --git a/source/blender/render/intern/raytrace/rayobject_blibvh.cpp b/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
deleted file mode 100644
index 18e8ba6cd14..00000000000
--- a/source/blender/render/intern/raytrace/rayobject_blibvh.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2009 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): André Pinto.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/render/intern/raytrace/rayobject_blibvh.cpp
- * \ingroup render
- */
-
-#include <assert.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_kdopbvh.h"
-#include "BLI_math.h"
-#include "BLI_utildefines.h"
-
-#include "rayintersection.h"
-#include "rayobject.h"
-
-static int RE_rayobject_blibvh_intersect(RayObject *o, Isect *isec);
-static void RE_rayobject_blibvh_add(RayObject *o, RayObject *ob);
-static void RE_rayobject_blibvh_done(RayObject *o);
-static void RE_rayobject_blibvh_free(RayObject *o);
-static void RE_rayobject_blibvh_bb(RayObject *o, float min[3], float max[3]);
-
-static float RE_rayobject_blibvh_cost(RayObject *UNUSED(o))
-{
- //TODO calculate the expected cost to raycast on this structure
- return 1.0;
-}
-
-static void RE_rayobject_blibvh_hint_bb(RayObject *UNUSED(o), RayHint *UNUSED(hint),
- float *UNUSED(min), float *UNUSED(max))
-{
- return;
-}
-
-static RayObjectAPI bvh_api =
-{
- RE_rayobject_blibvh_intersect,
- RE_rayobject_blibvh_add,
- RE_rayobject_blibvh_done,
- RE_rayobject_blibvh_free,
- RE_rayobject_blibvh_bb,
- RE_rayobject_blibvh_cost,
- RE_rayobject_blibvh_hint_bb
-};
-
-typedef struct BVHObject {
- RayObject rayobj;
- RayObject **leafs, **next_leaf;
- BVHTree *bvh;
- float bb[2][3];
-} BVHObject;
-
-RayObject *RE_rayobject_blibvh_create(int size)
-{
- BVHObject *obj = (BVHObject *)MEM_callocN(sizeof(BVHObject), "BVHObject");
- assert(RE_rayobject_isAligned(obj)); /* RayObject API assumes real data to be 4-byte aligned */
-
- obj->rayobj.api = &bvh_api;
- obj->bvh = BLI_bvhtree_new(size, 0.0, 4, 6);
- obj->next_leaf = obj->leafs = (RayObject **)MEM_callocN(size * sizeof(RayObject *), "BVHObject leafs");
-
- INIT_MINMAX(obj->bb[0], obj->bb[1]);
- return RE_rayobject_unalignRayAPI((RayObject *) obj);
-}
-
-struct BVHCallbackUserData {
- Isect *isec;
- RayObject **leafs;
-};
-
-static void bvh_callback(void *userdata, int index, const BVHTreeRay *UNUSED(ray), BVHTreeRayHit *hit)
-{
- struct BVHCallbackUserData *data = (struct BVHCallbackUserData *)userdata;
- Isect *isec = data->isec;
- RayObject *face = data->leafs[index];
-
- if (RE_rayobject_intersect(face, isec)) {
- hit->index = index;
-
- if (isec->mode == RE_RAY_SHADOW)
- hit->dist = 0;
- else
- hit->dist = isec->dist;
- }
-}
-
-static int RE_rayobject_blibvh_intersect(RayObject *o, Isect *isec)
-{
- BVHObject *obj = (BVHObject *)o;
- BVHTreeRayHit hit;
- float dir[3];
- struct BVHCallbackUserData data;
- data.isec = isec;
- data.leafs = obj->leafs;
-
- copy_v3_v3(dir, isec->dir);
-
- hit.index = 0;
- hit.dist = isec->dist;
-
- return BLI_bvhtree_ray_cast(obj->bvh, isec->start, dir, 0.0, &hit, bvh_callback, (void *)&data);
-}
-
-static void RE_rayobject_blibvh_add(RayObject *o, RayObject *ob)
-{
- BVHObject *obj = (BVHObject *)o;
- float min_max[6];
- INIT_MINMAX(min_max, min_max + 3);
- RE_rayobject_merge_bb(ob, min_max, min_max + 3);
-
- DO_MIN(min_max, obj->bb[0]);
- DO_MAX(min_max + 3, obj->bb[1]);
-
- BLI_bvhtree_insert(obj->bvh, obj->next_leaf - obj->leafs, min_max, 2);
- *(obj->next_leaf++) = ob;
-}
-
-static void RE_rayobject_blibvh_done(RayObject *o)
-{
- BVHObject *obj = (BVHObject *)o;
- BLI_bvhtree_balance(obj->bvh);
-}
-
-static void RE_rayobject_blibvh_free(RayObject *o)
-{
- BVHObject *obj = (BVHObject *)o;
-
- if (obj->bvh)
- BLI_bvhtree_free(obj->bvh);
-
- if (obj->leafs)
- MEM_freeN(obj->leafs);
-
- MEM_freeN(obj);
-}
-
-static void RE_rayobject_blibvh_bb(RayObject *o, float min[3], float max[3])
-{
- BVHObject *obj = (BVHObject *)o;
- DO_MIN(obj->bb[0], min);
- DO_MAX(obj->bb[1], max);
-}
-
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index 7e6fd04c3f4..61e8eb2dc61 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -119,8 +119,6 @@ RayObject *RE_rayobject_create(int type, int size, int octree_resolution)
if (type == R_RAYSTRUCTURE_OCTREE) //TODO dynamic ocres
res = RE_rayobject_octree_create(octree_resolution, size);
- else if (type == R_RAYSTRUCTURE_BLIBVH)
- res = RE_rayobject_blibvh_create(size);
else if (type == R_RAYSTRUCTURE_VBVH)
res = RE_rayobject_vbvh_create(size);
else if (type == R_RAYSTRUCTURE_SIMD_SVBVH)