diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-04-29 15:38:39 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-04-29 15:52:04 +0400 |
commit | 7544961ea5177b61b8f1f07e156cac28afe29764 (patch) | |
tree | 3a89976a66f7cc0bbd19b11a531f8b324a1e1be5 /source/blender/render | |
parent | 182e97a2cd4bdca9709dbbd1a4e6c175aed448a6 (diff) |
Fix T39942: Displacement of group instance objects when switching to textured viewport shading
Usual dupli object issue, sometimes it's needed that all the object in
dupli group have modified obmat.
Made it an utility function now, which is used by convertblender and
dupli draw code now.
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/convertblender.c | 45 |
1 files changed, 12 insertions, 33 deletions
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index 7c8a6e030d5..37ef16d7105 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -4935,13 +4935,6 @@ static void add_group_render_dupli_obs(Render *re, Group *group, int nolamps, in } } -/* additional data for dupli objects outside - * of the main dupli list - */ -typedef struct DupliObjectExtra { - float omat[4][4]; -} DupliObjectExtra; - static void database_init_objects(Render *re, unsigned int renderlay, int nolamps, int onlyselected, Object *actob, int timeoffset) { Base *base; @@ -5001,26 +4994,18 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp if ((ob->transflag & OB_DUPLI) && (ob->type!=OB_MBALL)) { DupliObject *dob; ListBase *duplilist; - DupliObjectExtra *duplilist_extra = NULL; - int totdob, i; + DupliApplyData *duplilist_apply_data = NULL; + int i; /* create list of duplis generated by this object, particle * system need to have render settings set for dupli particles */ dupli_render_particle_set(re, ob, timeoffset, 0, 1); duplilist = object_duplilist(re->eval_ctx, re->scene, ob); - totdob = BLI_countlist(duplilist); - if (totdob > 0) - duplilist_extra = MEM_mallocN(sizeof(DupliObjectExtra) * totdob, "DupliObject extra data"); + duplilist_apply_data = duplilist_apply_matrix(duplilist); dupli_render_particle_set(re, ob, timeoffset, 0, 0); - /* set dupli obmats */ - for (dob= duplilist->first, i = 0; dob; dob= dob->next, ++i) { - copy_m4_m4(duplilist_extra[i].omat, dob->ob->obmat); - copy_m4_m4(dob->ob->obmat, dob->mat); - } - for (dob= duplilist->first, i = 0; dob; dob= dob->next, ++i) { - DupliObjectExtra *dob_extra = &duplilist_extra[i]; + DupliExtraData *dob_extra = &duplilist_apply_data->extra[i]; Object *obd= dob->ob; /* group duplis need to set ob matrices correct, for deform. so no_draw is part handled */ @@ -5055,7 +5040,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp obi= RE_addRenderInstance(re, NULL, obd, ob, dob->persistent_id[0], 0, mat, ob->lay); /* fill in instance variables for texturing */ - set_dupli_tex_mat(re, obi, dob, dob_extra->omat); + set_dupli_tex_mat(re, obi, dob, dob_extra->obmat); if (dob->type != OB_DUPLIGROUP) { copy_v3_v3(obi->dupliorco, dob->orco); obi->dupliuv[0]= dob->uv[0]; @@ -5081,7 +5066,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp mul_m4_m4m4(mat, re->viewmat, dob->mat); obi= RE_addRenderInstance(re, NULL, obd, ob, dob->persistent_id[0], psysindex++, mat, obd->lay); - set_dupli_tex_mat(re, obi, dob, dob_extra->omat); + set_dupli_tex_mat(re, obi, dob, dob_extra->obmat); if (dob->type != OB_DUPLIGROUP) { copy_v3_v3(obi->dupliorco, dob->orco); obi->dupliuv[0]= dob->uv[0]; @@ -5097,7 +5082,7 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp if (obi==NULL) /* can't instance, just create the object */ - init_render_object(re, obd, ob, dob, dob_extra->omat, timeoffset); + init_render_object(re, obd, ob, dob, dob_extra->obmat, timeoffset); if (dob->type != OB_DUPLIGROUP) { obd->flag |= OB_DONE; @@ -5105,22 +5090,16 @@ static void database_init_objects(Render *re, unsigned int renderlay, int nolamp } } else - init_render_object(re, obd, ob, dob, dob_extra->omat, timeoffset); + init_render_object(re, obd, ob, dob, dob_extra->obmat, timeoffset); if (re->test_break(re->tbh)) break; } - - /* restore obmats - * NOTE: this has to happen in reverse order, since nested - * dupli objects can repeatedly override the obmat - */ - for (dob= duplilist->last, i = totdob - 1; dob; dob= dob->prev, --i) { - copy_m4_m4(dob->ob->obmat, duplilist_extra[i].omat); + + if (duplilist_apply_data) { + duplilist_restore_matrix(duplilist, duplilist_apply_data); + duplilist_free_apply_data(duplilist_apply_data); } - free_object_duplilist(duplilist); - if (duplilist_extra) - MEM_freeN(duplilist_extra); if (allow_render_object(re, ob, nolamps, onlyselected, actob)) init_render_object(re, ob, NULL, NULL, NULL, timeoffset); |