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authorCampbell Barton <ideasman42@gmail.com>2012-02-17 23:21:47 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-17 23:21:47 +0400
commit61596d5bb365a96b4b19adf0ef72ec1ea47212aa (patch)
tree062ea3ff60bd643e88abef0d544e413f3dcfd8d5 /source/blender/render
parent2b7ca2304a9b17568fac57a0bceba72b9c9ab580 (diff)
patch [#30227] Various MSVC (32-bit) Warning and Typo Fixes
made some small edits - removed changes to AVI reading since the data types are apart of the format spec. - absf -> abs for a double value in render code.
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/intern/source/shadeoutput.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index 9aac7aae53e..2f620bb96d4 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -206,7 +206,7 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
maxz*= lar->sh_zfac;
maxy= lar->imat[0][1]*p1[0]+lar->imat[1][1]*p1[1]+lar->imat[2][1]*p1[2];
- if( fabsf(nray[2]) < FLT_EPSILON ) use_yco= 1;
+ if( fabs(nray[2]) < FLT_EPSILON ) use_yco= 1;
}
/* scale z to make sure volume is normalized */