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authorCampbell Barton <ideasman42@gmail.com>2012-01-03 06:26:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-03 06:26:32 +0400
commitdcdcaf25ba176b826f0a39958e0d3c2b5baff42d (patch)
treeaea55083e6dadbcadfe975d7b78159afd1fab167 /source/blender/render
parent8983d68fd8fbda9d0500dd60af259b87ec28b4c3 (diff)
fix [#29761] Texture painting with interpolation ignores use alpha
reporter - Shawn Zilbert (enigmatic) included patch.
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/intern/source/imagetexture.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/source/blender/render/intern/source/imagetexture.c b/source/blender/render/intern/source/imagetexture.c
index 785d9ac69d8..0b6e1b8ee01 100644
--- a/source/blender/render/intern/source/imagetexture.c
+++ b/source/blender/render/intern/source/imagetexture.c
@@ -203,6 +203,13 @@ int imagewrap(Tex *tex, Image *ima, ImBuf *ibuf, const float texvec[3], TexResul
ibuf->rect+= (ibuf->x*ibuf->y);
}
+ /* keep this before interpolation [#29761] */
+ if (tex->imaflag & TEX_USEALPHA) {
+ if ((tex->imaflag & TEX_CALCALPHA) == 0) {
+ texres->talpha = TRUE;
+ }
+ }
+
/* interpolate */
if (tex->imaflag & TEX_INTERPOL) {
float filterx, filtery;
@@ -225,11 +232,6 @@ int imagewrap(Tex *tex, Image *ima, ImBuf *ibuf, const float texvec[3], TexResul
ibuf->rect-= (ibuf->x*ibuf->y);
}
- if(tex->imaflag & TEX_USEALPHA) {
- if(tex->imaflag & TEX_CALCALPHA);
- else texres->talpha= 1;
- }
-
if(texres->nor) {
if(tex->imaflag & TEX_NORMALMAP) {
// qdn: normal from color