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authorCampbell Barton <ideasman42@gmail.com>2020-08-02 10:17:31 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-08-02 11:02:20 +0300
commit70d7805fa901d9678db3557f6e81877b6b94128a (patch)
tree327bf818ee5ef37ad9aa36da5f1dfcfe48159f16 /source/blender/render
parentba6ed0105814764f23bb00b98c33a0b76fde31b1 (diff)
Cleanup: pass const matrices
Also order return matrices last.
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h4
-rw-r--r--source/blender/render/intern/source/initrender.c12
2 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index f9d2e915fad..45b5362d40b 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -367,8 +367,8 @@ struct RenderPass *RE_pass_find_by_type(volatile struct RenderLayer *rl,
#define RE_BAKE_AO 2
void RE_GetCameraWindow(struct Render *re, struct Object *camera, float mat[4][4]);
-void RE_GetCameraWindowWithOverscan(struct Render *re, float mat[4][4], float overscan);
-void RE_GetCameraModelMatrix(struct Render *re, struct Object *camera, float r_mat[4][4]);
+void RE_GetCameraWindowWithOverscan(struct Render *re, float overscan, float r_winmat[4][4]);
+void RE_GetCameraModelMatrix(struct Render *re, struct Object *camera, float r_modelmat[4][4]);
struct Scene *RE_GetScene(struct Render *re);
void RE_SetScene(struct Render *re, struct Scene *sce);
diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c
index 2e9f30397db..d631dd1a2ff 100644
--- a/source/blender/render/intern/source/initrender.c
+++ b/source/blender/render/intern/source/initrender.c
@@ -211,14 +211,14 @@ void RE_SetCamera(Render *re, Object *cam_ob)
re_camera_params_get(re, &params);
}
-void RE_GetCameraWindow(struct Render *re, struct Object *camera, float mat[4][4])
+void RE_GetCameraWindow(struct Render *re, struct Object *camera, float r_winmat[4][4])
{
RE_SetCamera(re, camera);
- copy_m4_m4(mat, re->winmat);
+ copy_m4_m4(r_winmat, re->winmat);
}
/* Must be called after RE_GetCameraWindow(), does not change re->winmat. */
-void RE_GetCameraWindowWithOverscan(struct Render *re, float mat[4][4], float overscan)
+void RE_GetCameraWindowWithOverscan(struct Render *re, float overscan, float r_winmat[4][4])
{
CameraParams params;
params.is_ortho = re->winmat[3][3] != 0.0f;
@@ -233,12 +233,12 @@ void RE_GetCameraWindowWithOverscan(struct Render *re, float mat[4][4], float ov
params.viewplane.ymin -= overscan;
params.viewplane.ymax += overscan;
BKE_camera_params_compute_matrix(&params);
- copy_m4_m4(mat, params.winmat);
+ copy_m4_m4(r_winmat, params.winmat);
}
-void RE_GetCameraModelMatrix(Render *re, struct Object *camera, float r_mat[4][4])
+void RE_GetCameraModelMatrix(Render *re, struct Object *camera, float r_modelmat[4][4])
{
- BKE_camera_multiview_model_matrix(&re->r, camera, re->viewname, r_mat);
+ BKE_camera_multiview_model_matrix(&re->r, camera, re->viewname, r_modelmat);
}
/* ~~~~~~~~~~~~~~~~ part (tile) calculus ~~~~~~~~~~~~~~~~~~~~~~ */