diff options
author | Ton Roosendaal <ton@blender.org> | 2013-04-18 15:44:00 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2013-04-18 15:44:00 +0400 |
commit | 7669d3c17d724311d3e6c6a8ee56da049fdbb4d6 (patch) | |
tree | 06cfa287bb2cf9a3696836a0c85a75e9477209d1 /source/blender/render | |
parent | 4f23bd8904dfd46181a4082f1bea91dbbcaa8d86 (diff) |
Bug fix #35017
Blender Render: setting alpha to zero for ray-transp material with refraction did not
render. Was optimized away.
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/convertblender.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index d83df4e78b0..29d263d98c8 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -3470,7 +3470,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset) /* test for 100% transparent */ ok= 1; - if (ma->alpha==0.0f && ma->spectra==0.0f && ma->filter==0.0f && (ma->mode & MA_TRANSP) && (ma->mode & MA_RAYMIRROR)==0) { + if (ma->alpha==0.0f && ma->spectra==0.0f && ma->spectra==0.0f && ma->filter==0.0f && (ma->mode & MA_TRANSP) && (ma->mode & (MA_RAYTRANSP | MA_RAYMIRROR))==0 ) { ok= 0; /* texture on transparency? */ for (a=0; a<MAX_MTEX; a++) { |