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authorPhilipp Oeser <info@graphics-engineer.com>2019-05-05 17:04:10 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2019-05-07 11:47:19 +0300
commit036e95bb21fa32ea6f30a32e7892af42c44cfa5a (patch)
treeb71d8e00d94f510a80f9ada1fa16685e87d6086e /source/blender/render
parent3f788eacee5ad075680ac165a2b6a5dde1b49efe (diff)
Fix T57767: Pivot point broken after scaling to 0 in a dimension
matrix inversion was changed in rB01c75c3765eb from own code to EIGEN for performance reasons. EIGEN would return a zero matrix on failure (resulting in the pivot always being at the object origin). This brings back the "old" matrix inversion code (which has the benifit of providing a partial solution which makes the local transform center appear correct) Reviewers: campbellbarton Maniphest Tasks: T57767 Differential Revision: https://developer.blender.org/D4804
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