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authorCampbell Barton <ideasman42@gmail.com>2019-04-14 11:48:42 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-14 11:48:42 +0300
commiteff8cc9cccdaa7248d9d869473704e9db69c2f41 (patch)
tree95c67fbd688b1f63dfef77372a7eaeb40aa15ec5 /source/blender/render
parentb7e5433890debe629a0677473ba920f743de3342 (diff)
Cleanup: doxy comments
Use doxy references to function and enums, also correct some names which became out of sync.
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/intern/source/multires_bake.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/source/blender/render/intern/source/multires_bake.c b/source/blender/render/intern/source/multires_bake.c
index 632c501c54c..8a8e4bbbb2a 100644
--- a/source/blender/render/intern/source/multires_bake.c
+++ b/source/blender/render/intern/source/multires_bake.c
@@ -802,11 +802,14 @@ static void free_normal_data(void *bake_data)
MEM_freeN(normal_data);
}
-/* MultiresBake callback for normals' baking
- * general idea:
- * - find coord and normal of point with specified UV in hi-res mesh
- * - multiply it by tangmat
- * - vector in color space would be norm(vec) /2 + (0.5, 0.5, 0.5) */
+/**
+ * MultiresBake callback for normals' baking.
+ *
+ * General idea:
+ * - Find coord and normal of point with specified UV in hi-res mesh.
+ * - Multiply it by tangmat.
+ * - Vector in color space would be `norm(vec) / 2 + (0.5, 0.5, 0.5)`.
+ */
static void apply_tangmat_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm, void *UNUSED(thread_data),
void *bake_data, ImBuf *ibuf, const int tri_index, const int lvl,
const float st[2], float tangmat[3][3], const int x, const int y)