diff options
author | Ton Roosendaal <ton@blender.org> | 2004-11-25 21:16:50 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2004-11-25 21:16:50 +0300 |
commit | 806ebc7c7a9b897794184dfbcedde7bffe691e9d (patch) | |
tree | cd93cabf115df126b8698011126bdc0b6d4fb435 /source/blender/renderconverter | |
parent | 9928ecc64254b239dcb2dfa030dc663b0345c7cd (diff) |
Fix for #1806
View3d windows have 'unlock' option and 'localview', which was also
supported on render (F12 with mouse in window) to render only what is
visible there.
This didn't work very nice, with even code in render module to read from
interface variable. Removed that from render, and coded the exception
where it belongs, in renderwin.c
Diffstat (limited to 'source/blender/renderconverter')
-rw-r--r-- | source/blender/renderconverter/intern/convertBlenderScene.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/renderconverter/intern/convertBlenderScene.c b/source/blender/renderconverter/intern/convertBlenderScene.c index 8cf66a3ce0f..ca78e319e84 100644 --- a/source/blender/renderconverter/intern/convertBlenderScene.c +++ b/source/blender/renderconverter/intern/convertBlenderScene.c @@ -67,7 +67,6 @@ #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_meta_types.h" -#include "DNA_space_types.h" #include "BKE_anim.h" #include "BKE_armature.h" @@ -2964,9 +2963,7 @@ void RE_rotateBlenderScene(void) ob= ob->id.next; } - /* layers: render in foreground current 3D window */ lay= G.scene->lay; - if(G.vd) lay= G.vd->lay; sce= G.scene; base= G.scene->base.first; |