diff options
author | Ton Roosendaal <ton@blender.org> | 2005-01-08 17:45:58 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-01-08 17:45:58 +0300 |
commit | 9adbe1ec0e2888cb6c04a3cb0789ba1b7e7bf199 (patch) | |
tree | dddbfc056597c4ed6e84b1afcc670cba6039ae05 /source/blender/renderconverter | |
parent | 9393e490aff163594ec5a07350247da18a5253e3 (diff) |
Star halos still used old fashioned byte colors, instead of nice floats :)
Reason for them to show wrong.
Diffstat (limited to 'source/blender/renderconverter')
-rw-r--r-- | source/blender/renderconverter/intern/convertBlenderScene.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/renderconverter/intern/convertBlenderScene.c b/source/blender/renderconverter/intern/convertBlenderScene.c index 5d4498b348a..9d3f317ef34 100644 --- a/source/blender/renderconverter/intern/convertBlenderScene.c +++ b/source/blender/renderconverter/intern/convertBlenderScene.c @@ -193,16 +193,16 @@ void RE_make_stars(void (*initfunc)(void), double dblrand, hlfrand; float vec[4], fx, fy, fz; float fac, starmindist, clipend; - float mat[4][4], stargrid, maxrand, force, alpha; + float mat[4][4], stargrid, maxrand, maxjit, force, alpha; /* float loc_far_var, loc_near_var; */ - int x, y, z, sx, sy, sz, ex, ey, ez, maxjit, done = 0; + int x, y, z, sx, sy, sz, ex, ey, ez, done = 0; Camera * camera; if(initfunc) R.wrld= *(G.scene->world); stargrid = R.wrld.stardist; /* distance between stars */ maxrand = 2.0; /* amount a star can be shifted (in grid units) */ - maxjit = (256.0* R.wrld.starcolnoise); /* amount a color is being shifted */ + maxjit = (R.wrld.starcolnoise); /* amount a color is being shifted */ /* loc_far_var = R.far; */ /* loc_near_var = R.near; */ @@ -299,7 +299,7 @@ void RE_make_stars(void (*initfunc)(void), if (har) { har->alfa = sqrt(sqrt(alpha)); har->add= 255; - har->r = har->g = har->b = 255; + har->r = har->g = har->b = 1.0; if (maxjit) { har->r += ((maxjit * BLI_drand()) ) - maxjit; har->g += ((maxjit * BLI_drand()) ) - maxjit; |