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authorRichard Antalik <richardantalik@gmail.com>2020-12-20 05:58:38 +0300
committerRichard Antalik <richardantalik@gmail.com>2020-12-20 05:58:38 +0300
commit38b77ef8b22173835b3bc80efc218c3e05b9e37d (patch)
tree3575ab870d073a08a630d1c13b4df5548de3f9ea /source/blender/sequencer/SEQ_relations.h
parentc4ff91aab76a9987ec109a733d39ff800ccbd15b (diff)
VSE: Remove cost calculation from cache
This value was meant to be used for keeping images that are slowest to render in cache. Method of measurement was flawed, because it doesn't take UI overhead into consideration. Cache panel is to be removed because users should not have to tweak settings like this. It is not useful for development either, therefore it is removed completely.
Diffstat (limited to 'source/blender/sequencer/SEQ_relations.h')
-rw-r--r--source/blender/sequencer/SEQ_relations.h13
1 files changed, 5 insertions, 8 deletions
diff --git a/source/blender/sequencer/SEQ_relations.h b/source/blender/sequencer/SEQ_relations.h
index d0c5d2a474b..b2e7ac9f007 100644
--- a/source/blender/sequencer/SEQ_relations.h
+++ b/source/blender/sequencer/SEQ_relations.h
@@ -60,14 +60,11 @@ void SEQ_relations_check_uuids_unique_and_report(const struct Scene *scene);
void SEQ_relations_session_uuid_generate(struct Sequence *sequence);
void SEQ_cache_cleanup(struct Scene *scene);
-void SEQ_cache_iterate(struct Scene *scene,
- void *userdata,
- bool callback_init(void *userdata, size_t item_count),
- bool callback_iter(void *userdata,
- struct Sequence *seq,
- int timeline_frame,
- int cache_type,
- float cost));
+void SEQ_cache_iterate(
+ struct Scene *scene,
+ void *userdata,
+ bool callback_init(void *userdata, size_t item_count),
+ bool callback_iter(void *userdata, struct Sequence *seq, int timeline_frame, int cache_type));
#ifdef __cplusplus
}
#endif