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authorRichard Antalik <richardantalik@gmail.com>2020-12-19 08:44:57 +0300
committerRichard Antalik <richardantalik@gmail.com>2020-12-19 09:25:01 +0300
commita5a302bd18061e833c4d629fffd06f57e7447d39 (patch)
tree7fd13444a1093f1f85fb26c9ff49598489c827e6 /source/blender/sequencer/SEQ_render.h
parent046ca0749a9389ec52da90b29c8b2032f3225c51 (diff)
Cleanup: Split SEQ_sequencer.h file
Diffstat (limited to 'source/blender/sequencer/SEQ_render.h')
-rw-r--r--source/blender/sequencer/SEQ_render.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/source/blender/sequencer/SEQ_render.h b/source/blender/sequencer/SEQ_render.h
new file mode 100644
index 00000000000..fea68c14c7b
--- /dev/null
+++ b/source/blender/sequencer/SEQ_render.h
@@ -0,0 +1,88 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ */
+
+#pragma once
+
+/** \file
+ * \ingroup sequencer
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Scene;
+struct Editing;
+struct Sequence;
+struct bSound;
+struct Main;
+struct ListBase;
+
+typedef enum eSeqTaskId {
+ SEQ_TASK_MAIN_RENDER,
+ SEQ_TASK_PREFETCH_RENDER,
+} eSeqTaskId;
+
+typedef struct SeqRenderData {
+ struct Main *bmain;
+ struct Depsgraph *depsgraph;
+ struct Scene *scene;
+ int rectx;
+ int recty;
+ int preview_render_size;
+ int for_render;
+ int motion_blur_samples;
+ float motion_blur_shutter;
+ bool skip_cache;
+ bool is_proxy_render;
+ bool is_prefetch_render;
+ int view_id;
+ /* ID of task for asigning temp cache entries to particular task(thread, etc.) */
+ eSeqTaskId task_id;
+
+ /* special case for OpenGL render */
+ struct GPUOffScreen *gpu_offscreen;
+ // int gpu_samples;
+ // bool gpu_full_samples;
+} SeqRenderData;
+
+struct ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context,
+ float timeline_frame,
+ int chanshown);
+struct ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context,
+ float timeline_frame,
+ struct Sequence *seq);
+void SEQ_render_init_colorspace(struct Sequence *seq);
+void SEQ_render_new_render_data(struct Main *bmain,
+ struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ int rectx,
+ int recty,
+ int preview_render_size,
+ int for_render,
+ SeqRenderData *r_context);
+int SEQ_render_evaluate_frame(struct ListBase *seqbase, int timeline_frame);
+struct StripElem *SEQ_render_give_stripelem(struct Sequence *seq, int timeline_frame);
+
+void SEQ_render_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf);
+void SEQ_render_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]);
+
+#ifdef __cplusplus
+}
+#endif