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authorRichard Antalik <richardantalik@gmail.com>2020-12-19 08:44:57 +0300
committerRichard Antalik <richardantalik@gmail.com>2020-12-19 09:25:01 +0300
commita5a302bd18061e833c4d629fffd06f57e7447d39 (patch)
tree7fd13444a1093f1f85fb26c9ff49598489c827e6 /source/blender/sequencer/SEQ_sequencer.h
parent046ca0749a9389ec52da90b29c8b2032f3225c51 (diff)
Cleanup: Split SEQ_sequencer.h file
Diffstat (limited to 'source/blender/sequencer/SEQ_sequencer.h')
-rw-r--r--source/blender/sequencer/SEQ_sequencer.h570
1 files changed, 10 insertions, 560 deletions
diff --git a/source/blender/sequencer/SEQ_sequencer.h b/source/blender/sequencer/SEQ_sequencer.h
index b2068a0d690..37ad71b64bd 100644
--- a/source/blender/sequencer/SEQ_sequencer.h
+++ b/source/blender/sequencer/SEQ_sequencer.h
@@ -23,15 +23,12 @@
* \ingroup sequencer
*/
-#include "DNA_scene_types.h"
-
#ifdef __cplusplus
extern "C" {
#endif
-struct BlendDataReader;
-struct BlendLibReader;
-struct BlendWriter;
+#include "DNA_scene_types.h"
+
struct Depsgraph;
struct Editing;
struct GPUOffScreen;
@@ -54,16 +51,6 @@ struct BlendDataReader;
struct BlendLibReader;
struct SequencerToolSettings;
-/* Wipe effect */
-enum {
- DO_SINGLE_WIPE,
- DO_DOUBLE_WIPE,
- /* DO_BOX_WIPE, */ /* UNUSED */
- /* DO_CROSS_WIPE, */ /* UNUSED */
- DO_IRIS_WIPE,
- DO_CLOCK_WIPE,
-};
-
/* RNA enums, just to be more readable */
enum {
SEQ_SIDE_MOUSE = -1,
@@ -74,576 +61,39 @@ enum {
SEQ_SIDE_NO_CHANGE,
};
-/* **********************************************************************
- * sequencer.c
- *
- * Sequencer iterators
- * **********************************************************************
- */
-
-typedef struct SeqIterator {
- struct Sequence **array;
- int tot, cur;
-
- struct Sequence *seq;
- int valid;
-} SeqIterator;
-
-#define SEQ_ALL_BEGIN(ed, _seq) \
- { \
- SeqIterator iter_macro; \
- for (SEQ_iterator_begin(ed, &iter_macro, false); iter_macro.valid; \
- SEQ_iterator_next(&iter_macro)) { \
- _seq = iter_macro.seq;
-
-#define SEQ_ALL_END \
- } \
- SEQ_iterator_end(&iter_macro); \
- } \
- ((void)0)
-
-#define SEQ_CURRENT_BEGIN(_ed, _seq) \
- { \
- SeqIterator iter_macro; \
- for (SEQ_iterator_begin(_ed, &iter_macro, true); iter_macro.valid; \
- SEQ_iterator_next(&iter_macro)) { \
- _seq = iter_macro.seq;
-
-#define SEQ_CURRENT_END SEQ_ALL_END
-
-void SEQ_iterator_begin(struct Editing *ed, SeqIterator *iter, const bool use_current_sequences);
-void SEQ_iterator_next(SeqIterator *iter);
-void SEQ_iterator_end(SeqIterator *iter);
-
-/* **********************************************************************
- * render.c
- *
- * Sequencer render functions
- * **********************************************************************
- */
-
-typedef enum eSeqTaskId {
- SEQ_TASK_MAIN_RENDER,
- SEQ_TASK_PREFETCH_RENDER,
-} eSeqTaskId;
-
-typedef struct SeqRenderData {
- struct Main *bmain;
- struct Depsgraph *depsgraph;
- struct Scene *scene;
- int rectx;
- int recty;
- int preview_render_size;
- int for_render;
- int motion_blur_samples;
- float motion_blur_shutter;
- bool skip_cache;
- bool is_proxy_render;
- bool is_prefetch_render;
- int view_id;
- /* ID of task for asigning temp cache entries to particular task(thread, etc.) */
- eSeqTaskId task_id;
-
- /* special case for OpenGL render */
- struct GPUOffScreen *gpu_offscreen;
- // int gpu_samples;
- // bool gpu_full_samples;
-} SeqRenderData;
-
-struct ImBuf *SEQ_render_give_ibuf(const SeqRenderData *context,
- float timeline_frame,
- int chanshown);
-struct ImBuf *SEQ_render_give_ibuf_direct(const SeqRenderData *context,
- float timeline_frame,
- struct Sequence *seq);
-void SEQ_render_init_colorspace(struct Sequence *seq);
-void SEQ_render_new_render_data(struct Main *bmain,
- struct Depsgraph *depsgraph,
- struct Scene *scene,
- int rectx,
- int recty,
- int preview_render_size,
- int for_render,
- SeqRenderData *r_context);
-int SEQ_render_evaluate_frame(struct ListBase *seqbase, int timeline_frame);
-struct StripElem *SEQ_render_give_stripelem(struct Sequence *seq, int timeline_frame);
-
-/* **********************************************************************
- * render.c
- *
- * Sequencer color space functions
- * ********************************************************************** */
-
-void SEQ_render_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf);
-void SEQ_render_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]);
+#define SEQ_CACHE_COST_MAX 10.0f
-/* **********************************************************************
- * sequencer.c
- *
- * Sequencer scene functions
- * ********************************************************************** */
+/* seq_dupli' flags */
+#define SEQ_DUPE_UNIQUE_NAME (1 << 0)
+#define SEQ_DUPE_CONTEXT (1 << 1)
+#define SEQ_DUPE_ANIM (1 << 2)
+#define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */
+#define SEQ_DUPE_IS_RECURSIVE_CALL (1 << 4)
struct SequencerToolSettings *SEQ_tool_settings_init(void);
void SEQ_tool_settings_free(struct SequencerToolSettings *tool_settings);
eSeqImageFitMethod SEQ_tool_settings_fit_method_get(struct Scene *scene);
void SEQ_tool_settings_fit_method_set(struct Scene *scene, eSeqImageFitMethod fit_method);
-
struct SequencerToolSettings *SEQ_tool_settings_copy(struct SequencerToolSettings *tool_settings);
struct Editing *SEQ_editing_get(struct Scene *scene, bool alloc);
struct Editing *SEQ_editing_ensure(struct Scene *scene);
void SEQ_editing_free(struct Scene *scene, const bool do_id_user);
struct ListBase *SEQ_active_seqbase_get(const struct Editing *ed);
-void SEQ_sort(struct Scene *scene);
-struct Sequence *SEQ_sequence_from_strip_elem(ListBase *seqbase, struct StripElem *se);
-struct Sequence *SEQ_select_active_get(struct Scene *scene);
-int SEQ_select_active_get_pair(struct Scene *scene,
- struct Sequence **seq_act,
- struct Sequence **seq_other);
-void SEQ_select_active_set(struct Scene *scene, struct Sequence *seq);
-struct Mask *SEQ_active_mask_get(struct Scene *scene);
-/* apply functions recursively */
-int SEQ_iterator_seqbase_recursive_apply(struct ListBase *seqbase,
- int (*apply_fn)(struct Sequence *seq, void *),
- void *arg);
-int SEQ_iterator_recursive_apply(struct Sequence *seq,
- int (*apply_fn)(struct Sequence *, void *),
- void *arg);
-float SEQ_time_sequence_get_fps(struct Scene *scene, struct Sequence *seq);
-int SEQ_time_find_next_prev_edit(struct Scene *scene,
- int timeline_frame,
- const short side,
- const bool do_skip_mute,
- const bool do_center,
- const bool do_unselected);
-/* maintenance functions, mostly for RNA */
+struct Sequence *SEQ_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type);
void SEQ_sequence_free(struct Scene *scene, struct Sequence *seq, const bool do_clean_animdata);
-void SEQ_relations_sequence_free_anim(struct Sequence *seq);
-const char *SEQ_sequence_give_name(struct Sequence *seq);
-ListBase *SEQ_get_seqbase_from_sequence(struct Sequence *seq, int *r_offset);
-void SEQ_time_update_sequence(struct Scene *scene, struct Sequence *seq);
-void SEQ_time_update_sequence_bounds(struct Scene *scene, struct Sequence *seq);
-void SEQ_add_reload_new_file(struct Main *bmain,
- struct Scene *scene,
- struct Sequence *seq,
- const bool lock_range);
-void SEQ_add_movie_reload_if_needed(struct Main *bmain,
- struct Scene *scene,
- struct Sequence *seq,
- bool *r_was_reloaded,
- bool *r_can_produce_frames);
-void SEQ_alpha_mode_from_file_extension(struct Sequence *seq);
-void SEQ_relations_update_changed_seq_and_deps(struct Scene *scene,
- struct Sequence *changed_seq,
- int len_change,
- int ibuf_change);
-bool SEQ_relations_check_scene_recursion(struct Scene *scene, struct ReportList *reports);
-bool SEQ_relations_render_loop_check(struct Sequence *seq_main, struct Sequence *seq);
-int SEQ_time_cmp_time_startdisp(const void *a, const void *b);
-
-/* **********************************************************************
- * proxy.c
- *
- * Proxy functions
- * ********************************************************************** */
-
-bool SEQ_proxy_rebuild_context(struct Main *bmain,
- struct Depsgraph *depsgraph,
- struct Scene *scene,
- struct Sequence *seq,
- struct GSet *file_list,
- ListBase *queue);
-void SEQ_proxy_rebuild(struct SeqIndexBuildContext *context,
- short *stop,
- short *do_update,
- float *progress);
-void SEQ_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop);
-void SEQ_proxy_set(struct Sequence *seq, bool value);
-bool SEQ_can_use_proxy(struct Sequence *seq, int psize);
-int SEQ_rendersize_to_proxysize(int render_size);
-double SEQ_rendersize_to_scale_factor(int size);
-
-/* **********************************************************************
- * image_cache.c
- *
- * Sequencer memory cache management functions
- * ********************************************************************** */
-
-void SEQ_cache_cleanup(struct Scene *scene);
-void SEQ_cache_iterate(struct Scene *scene,
- void *userdata,
- bool callback_init(void *userdata, size_t item_count),
- bool callback_iter(void *userdata,
- struct Sequence *seq,
- int timeline_frame,
- int cache_type,
- float cost));
-
-/* **********************************************************************
- * prefetch.c
- *
- * Sequencer frame prefetching
- * ********************************************************************** */
-
-#define SEQ_CACHE_COST_MAX 10.0f
-void SEQ_prefetch_stop_all(void);
-void SEQ_prefetch_stop(struct Scene *scene);
-bool SEQ_prefetch_need_redraw(struct Main *bmain, struct Scene *scene);
-
-/* **********************************************************************
- * sequencer.c
- *
- * Sequencer editing functions
- * **********************************************************************
- */
-
-/* for transform but also could use elsewhere */
-int SEQ_transform_get_left_handle_frame(struct Sequence *seq, bool metaclip);
-int SEQ_transform_get_right_handle_frame(struct Sequence *seq, bool metaclip);
-void SEQ_transform_set_left_handle_frame(struct Sequence *seq, int val);
-void SEQ_transform_set_right_handle_frame(struct Sequence *seq, int val);
-void SEQ_transform_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag);
-bool SEQ_transform_sequence_can_be_translated(struct Sequence *seq);
-bool SEQ_transform_single_image_check(struct Sequence *seq);
-void SEQ_transform_fix_single_image_seq_offsets(struct Sequence *seq);
-bool SEQ_transform_test_overlap(struct ListBase *seqbasep, struct Sequence *test);
-void SEQ_transform_translate_sequence(struct Scene *scene, struct Sequence *seq, int delta);
-const struct Sequence *SEQ_get_topmost_sequence(const struct Scene *scene, int frame);
-struct ListBase *SEQ_get_seqbase_by_seq(struct ListBase *seqbase, struct Sequence *seq);
void SEQ_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs);
void SEQ_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst);
-bool SEQ_transform_seqbase_shuffle_ex(struct ListBase *seqbasep,
- struct Sequence *test,
- struct Scene *evil_scene,
- int channel_delta);
-bool SEQ_transform_seqbase_shuffle(struct ListBase *seqbasep,
- struct Sequence *test,
- struct Scene *evil_scene);
-bool SEQ_transform_seqbase_shuffle_time(ListBase *seqbasep,
- struct Scene *evil_scene,
- ListBase *markers,
- const bool use_sync_markers);
-bool SEQ_transform_seqbase_isolated_sel_check(struct ListBase *seqbase);
-void SEQ_relations_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render);
struct Sequence *SEQ_sequence_dupli_recursive(const struct Scene *scene_src,
struct Scene *scene_dst,
struct ListBase *new_seq_list,
struct Sequence *seq,
int dupe_flag);
-int SEQ_edit_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str);
-void SEQ_sound_update_bounds_all(struct Scene *scene);
-void SEQ_sound_update_bounds(struct Scene *scene, struct Sequence *seq);
-void SEQ_sound_update_muting(struct Editing *ed);
-void SEQ_sound_update(struct Scene *scene, struct bSound *sound);
-void SEQ_sound_update_length(struct Main *bmain, struct Scene *scene);
-void SEQ_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq);
void SEQ_sequence_base_dupli_recursive(const struct Scene *scene_src,
struct Scene *scene_dst,
struct ListBase *nseqbase,
const struct ListBase *seqbase,
int dupe_flag,
const int flag);
-bool SEQ_sequence_has_source(struct Sequence *seq);
-struct Sequence *SEQ_get_sequence_by_name(struct ListBase *seqbase,
- const char *name,
- bool recursive);
-void SEQ_edit_flag_for_removal(struct Scene *scene,
- struct ListBase *seqbase,
- struct Sequence *seq);
-void SEQ_edit_remove_flagged_sequences(struct Scene *scene, struct ListBase *seqbase);
-
-/* **********************************************************************
- * sequencer.c
- *
- * Cache invalidation
- * **********************************************************************
- */
-
-void SEQ_relations_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq);
-void SEQ_relations_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq);
-void SEQ_relations_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq);
-void SEQ_relations_invalidate_dependent(struct Scene *scene, struct Sequence *seq);
-void SEQ_relations_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target);
-void SEQ_relations_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target);
-void SEQ_relations_invalidate_cache_in_range(struct Scene *scene,
- struct Sequence *seq,
- struct Sequence *range_mask,
- int invalidate_types);
-void SEQ_relations_free_all_anim_ibufs(struct Scene *scene, int timeline_frame);
-
-/* **********************************************************************
- * util.c
- *
- * Add strips
- * **********************************************************************
- */
-
-void SEQ_set_scale_to_fit(const struct Sequence *seq,
- const int image_width,
- const int image_height,
- const int preview_width,
- const int preview_height,
- const eSeqImageFitMethod fit_method);
-
-/* **********************************************************************
- * sequencer.c
- *
- * Add strips
- * **********************************************************************
- */
-
-/* api for adding new sequence strips */
-typedef struct SeqLoadInfo {
- int start_frame;
- int end_frame;
- int channel;
- int flag; /* use sound, replace sel */
- int type;
- int len; /* only for image strips */
- char path[1024]; /* 1024 = FILE_MAX */
- eSeqImageFitMethod fit_method;
-
- /* multiview */
- char views_format;
- struct Stereo3dFormat *stereo3d_format;
-
- /* return values */
- char name[64];
- struct Sequence *seq_sound; /* for movie's */
- int tot_success;
- int tot_error;
-} SeqLoadInfo;
-
-/* SeqLoadInfo.flag */
-#define SEQ_LOAD_REPLACE_SEL (1 << 0)
-#define SEQ_LOAD_FRAME_ADVANCE (1 << 1)
-#define SEQ_LOAD_MOVIE_SOUND (1 << 2)
-#define SEQ_LOAD_SOUND_CACHE (1 << 3)
-#define SEQ_LOAD_SYNC_FPS (1 << 4)
-#define SEQ_LOAD_SOUND_MONO (1 << 5)
-
-/* seq_dupli' flags */
-#define SEQ_DUPE_UNIQUE_NAME (1 << 0)
-#define SEQ_DUPE_CONTEXT (1 << 1)
-#define SEQ_DUPE_ANIM (1 << 2)
-#define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */
-#define SEQ_DUPE_IS_RECURSIVE_CALL (1 << 4)
-
-/* use as an api function */
-typedef struct Sequence *(*SeqLoadFn)(struct bContext *, ListBase *, struct SeqLoadInfo *);
-
-struct Sequence *SEQ_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type);
-struct Sequence *SEQ_add_image_strip(struct bContext *C,
- ListBase *seqbasep,
- struct SeqLoadInfo *seq_load);
-struct Sequence *SEQ_add_sound_strip(struct bContext *C,
- ListBase *seqbasep,
- struct SeqLoadInfo *seq_load);
-struct Sequence *SEQ_add_movie_strip(struct bContext *C,
- ListBase *seqbasep,
- struct SeqLoadInfo *seq_load);
-
-/* **********************************************************************
- * modifier.c
- *
- * Modifiers
- * **********************************************************************
- */
-
-typedef struct SequenceModifierTypeInfo {
- /* default name for the modifier */
- char name[64]; /* MAX_NAME */
-
- /* DNA structure name used on load/save filed */
- char struct_name[64]; /* MAX_NAME */
-
- /* size of modifier data structure, used by allocation */
- int struct_size;
-
- /* data initialization */
- void (*init_data)(struct SequenceModifierData *smd);
-
- /* free data used by modifier,
- * only modifier-specific data should be freed, modifier descriptor would
- * be freed outside of this callback
- */
- void (*free_data)(struct SequenceModifierData *smd);
-
- /* copy data from one modifier to another */
- void (*copy_data)(struct SequenceModifierData *smd, struct SequenceModifierData *target);
-
- /* apply modifier on a given image buffer */
- void (*apply)(struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask);
-} SequenceModifierTypeInfo;
-
-const struct SequenceModifierTypeInfo *SEQ_modifier_type_info_get(int type);
-struct SequenceModifierData *SEQ_modifier_new(struct Sequence *seq, const char *name, int type);
-bool SEQ_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd);
-void SEQ_modifier_clear(struct Sequence *seq);
-void SEQ_modifier_free(struct SequenceModifierData *smd);
-void SEQ_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd);
-struct SequenceModifierData *SEQ_modifier_find_by_name(struct Sequence *seq, const char *name);
-struct ImBuf *SEQ_modifier_apply_stack(const SeqRenderData *context,
- struct Sequence *seq,
- struct ImBuf *ibuf,
- int timeline_frame);
-void SEQ_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq);
-int SEQ_sequence_supports_modifiers(struct Sequence *seq);
-
-void SEQ_modifier_blend_write(struct BlendWriter *writer, struct ListBase *modbase);
-void SEQ_modifier_blend_read_data(struct BlendDataReader *reader, struct ListBase *lb);
-void SEQ_modifier_blend_read_lib(struct BlendLibReader *reader,
- struct Scene *scene,
- struct ListBase *lb);
-
-/* **********************************************************************
- * seqeffects.c
- *
- * Sequencer effect strip management functions
- * **********************************************************************
- */
-
-struct SeqEffectHandle {
- bool multithreaded;
- bool supports_mask;
-
- /* constructors & destructor */
- /* init is _only_ called on first creation */
- void (*init)(struct Sequence *seq);
-
- /* number of input strips needed
- * (called directly after construction) */
- int (*num_inputs)(void);
-
- /* load is called first time after readblenfile in
- * get_sequence_effect automatically */
- void (*load)(struct Sequence *seqconst);
-
- /* duplicate */
- void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag);
-
- /* destruct */
- void (*free)(struct Sequence *seq, const bool do_id_user);
-
- /* returns: -1: no input needed,
- * 0: no early out,
- * 1: out = ibuf1,
- * 2: out = ibuf2 */
- int (*early_out)(struct Sequence *seq, float facf0, float facf1);
-
- /* stores the y-range of the effect IPO */
- void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax);
-
- /* stores the default facf0 and facf1 if no IPO is present */
- void (*get_default_fac)(struct Sequence *seq, float timeline_frame, float *facf0, float *facf1);
-
- /* execute the effect
- * sequence effects are only required to either support
- * float-rects or byte-rects
- * (mixed cases are handled one layer up...) */
-
- struct ImBuf *(*execute)(const SeqRenderData *context,
- struct Sequence *seq,
- float timeline_frame,
- float facf0,
- float facf1,
- struct ImBuf *ibuf1,
- struct ImBuf *ibuf2,
- struct ImBuf *ibuf3);
-
- struct ImBuf *(*init_execution)(const SeqRenderData *context,
- struct ImBuf *ibuf1,
- struct ImBuf *ibuf2,
- struct ImBuf *ibuf3);
-
- void (*execute_slice)(const SeqRenderData *context,
- struct Sequence *seq,
- float timeline_frame,
- float facf0,
- float facf1,
- struct ImBuf *ibuf1,
- struct ImBuf *ibuf2,
- struct ImBuf *ibuf3,
- int start_line,
- int total_lines,
- struct ImBuf *out);
-};
-
-struct SeqEffectHandle SEQ_effect_handle_get(struct Sequence *seq);
-int SEQ_effect_get_num_inputs(int seq_type);
-void SEQ_effect_text_font_unload(struct TextVars *data, const bool do_id_user);
-void SEQ_effect_text_font_load(struct TextVars *data, const bool do_id_user);
-
-/* **********************************************************************
- * sequencer.c
- *
- * Clipboard
- * **********************************************************************
- */
-
-extern ListBase seqbase_clipboard;
-extern int seqbase_clipboard_frame;
-void SEQ_clipboard_pointers_store(struct Main *bmain, struct ListBase *seqbase);
-void SEQ_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain);
-void SEQ_clipboard_free(void);
-
-/* **********************************************************************
- * sequencer.c
- *
- * Depsgraph
- * **********************************************************************
- */
-
-/* A debug and development function which checks whether sequences have unique UUIDs.
- * Errors will be reported to the console. */
-void SEQ_relations_check_uuids_unique_and_report(const struct Scene *scene);
-/* Generate new UUID for the given sequence. */
-void SEQ_relations_session_uuid_generate(struct Sequence *sequence);
-
-/* **********************************************************************
- * strip_edit.c
- *
- * Editing functions
- * **********************************************************************
- */
-
-typedef enum eSeqSplitMethod {
- SEQ_SPLIT_SOFT,
- SEQ_SPLIT_HARD,
-} eSeqSplitMethod;
-
-struct Sequence *SEQ_edit_strip_split(struct Main *bmain,
- struct Scene *scene,
- struct ListBase *seqbase,
- struct Sequence *seq,
- const int timeline_frame,
- const eSeqSplitMethod method);
-bool SEQ_edit_remove_gaps(struct Scene *scene,
- struct ListBase *seqbase,
- const int initial_frame,
- const bool remove_all_gaps);
-
-/* **********************************************************************
- * strip_time.c
- *
- * Editing functions
- * **********************************************************************
- */
-
-void SEQ_timeline_boundbox(const struct Scene *scene,
- const struct ListBase *seqbase,
- struct rctf *rect);
-
-/* **********************************************************************
- * strip_transform.c
- *
- * Editing functions
- * **********************************************************************
- */
-
-void SEQ_transform_offset_after_frame(struct Scene *scene,
- struct ListBase *seqbase,
- const int delta,
- const int timeline_frame);
#ifdef __cplusplus
}