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author | Richard Antalik <richardantalik@gmail.com> | 2022-11-08 23:05:18 +0300 |
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committer | Richard Antalik <richardantalik@gmail.com> | 2022-11-08 23:19:17 +0300 |
commit | 62e32e7c2e039415f91cb5578c462f98417bad0b (patch) | |
tree | ddd3cc63a76ccaae70f6cbea38a749923f1b27f5 /source/blender/sequencer/SEQ_transform.h | |
parent | d80d7b8f70d8aa676ca8a71fbe6604455c429020 (diff) |
Fix VSE: Effect strip flickers when moving left handle
The issue was caused by refactoring, see 7afcfe111aacc8bc. Function
`SEQ_transform_fix_single_image_seq_offsets` modified offsets after
handle was moved, but this was not done correctly.
Remove function mentioned above and move strip start when moving left
handle of strips that have only single frame of content by design
(image, text, color, ...).
Diffstat (limited to 'source/blender/sequencer/SEQ_transform.h')
-rw-r--r-- | source/blender/sequencer/SEQ_transform.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/sequencer/SEQ_transform.h b/source/blender/sequencer/SEQ_transform.h index c27a9dc4409..30cf472f55b 100644 --- a/source/blender/sequencer/SEQ_transform.h +++ b/source/blender/sequencer/SEQ_transform.h @@ -23,7 +23,6 @@ bool SEQ_transform_sequence_can_be_translated(struct Sequence *seq); * since they work a bit differently to normal image seq's (during transform). */ bool SEQ_transform_single_image_check(struct Sequence *seq); -void SEQ_transform_fix_single_image_seq_offsets(const struct Scene *scene, struct Sequence *seq); bool SEQ_transform_test_overlap(const struct Scene *scene, struct ListBase *seqbasep, struct Sequence *test); |