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authorRichard Antalik <richardantalik@gmail.com>2020-11-06 16:10:59 +0300
committerRichard Antalik <richardantalik@gmail.com>2020-11-06 17:13:53 +0300
commit1e7d29b0127f17df3ccd9aba72cf3b27ac9ba5b4 (patch)
tree40ecae1fc162fe936780269d4445d439f37c09af /source/blender/sequencer/intern/effects.c
parente91d2ee777466af4f2323daff59aaa8a1ceeec91 (diff)
Cleanup: rename time related variables
Variables renaned: - cfra -> timeline_frame - nr -> frame index - cfra_over -> overlap_frame Function seq_give_stripelem_index was renamed to seq_give_frame_index.
Diffstat (limited to 'source/blender/sequencer/intern/effects.c')
-rw-r--r--source/blender/sequencer/intern/effects.c98
1 files changed, 50 insertions, 48 deletions
diff --git a/source/blender/sequencer/intern/effects.c b/source/blender/sequencer/intern/effects.c
index 039c18bf51d..041ef1c411d 100644
--- a/source/blender/sequencer/intern/effects.c
+++ b/source/blender/sequencer/intern/effects.c
@@ -354,7 +354,7 @@ static void do_alphaover_effect_float(
static void do_alphaover_effect(const SeqRenderData *context,
Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -561,7 +561,7 @@ static void do_alphaunder_effect_float(
static void do_alphaunder_effect(const SeqRenderData *context,
Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -696,7 +696,7 @@ static void do_cross_effect_float(
static void do_cross_effect(const SeqRenderData *context,
Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -994,7 +994,7 @@ static struct ImBuf *gammacross_init_execution(const SeqRenderData *context,
static void do_gammacross_effect(const SeqRenderData *context,
Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -1129,7 +1129,7 @@ static void do_add_effect_float(
static void do_add_effect(const SeqRenderData *context,
Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -1264,7 +1264,7 @@ static void do_sub_effect_float(
static void do_sub_effect(const SeqRenderData *context,
Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -1515,7 +1515,7 @@ static void do_mul_effect_float(
static void do_mul_effect(const SeqRenderData *context,
Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -1805,7 +1805,7 @@ static void do_blend_effect_byte(float facf0,
static void do_blend_mode_effect(const SeqRenderData *context,
Sequence *seq,
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -1846,7 +1846,7 @@ static void init_colormix_effect(Sequence *seq)
static void do_colormix_effect(const SeqRenderData *context,
Sequence *seq,
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float UNUSED(facf0),
float UNUSED(facf1),
ImBuf *ibuf1,
@@ -2311,7 +2311,7 @@ static void do_wipe_effect_float(Sequence *seq,
static ImBuf *do_wipe_effect(const SeqRenderData *context,
Sequence *seq,
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -2442,7 +2442,7 @@ static void transform_image(int x,
static void do_transform_effect(const SeqRenderData *context,
Sequence *seq,
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float UNUSED(facf0),
float UNUSED(facf1),
ImBuf *ibuf1,
@@ -2789,7 +2789,7 @@ static void do_glow_effect_float(Sequence *seq,
static ImBuf *do_glow_effect(const SeqRenderData *context,
Sequence *seq,
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -2868,7 +2868,7 @@ static int early_out_color(Sequence *UNUSED(seq), float UNUSED(facf0), float UNU
static ImBuf *do_solid_color(const SeqRenderData *context,
Sequence *seq,
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -2966,7 +2966,7 @@ static int early_out_multicam(Sequence *UNUSED(seq), float UNUSED(facf0), float
static ImBuf *do_multicam(const SeqRenderData *context,
Sequence *seq,
- float cfra,
+ float timeline_frame,
float UNUSED(facf0),
float UNUSED(facf1),
ImBuf *UNUSED(ibuf1),
@@ -2990,7 +2990,7 @@ static ImBuf *do_multicam(const SeqRenderData *context,
return NULL;
}
- out = seq_render_give_ibuf_seqbase(context, cfra, seq->multicam_source, seqbasep);
+ out = seq_render_give_ibuf_seqbase(context, timeline_frame, seq->multicam_source, seqbasep);
return out;
}
@@ -3008,7 +3008,7 @@ static int early_out_adjustment(Sequence *UNUSED(seq), float UNUSED(facf0), floa
return EARLY_NO_INPUT;
}
-static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, float cfra)
+static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, float timeline_frame)
{
Editing *ed;
ListBase *seqbasep;
@@ -3019,7 +3019,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl
seqbasep = BKE_sequence_seqbase(&ed->seqbase, seq);
if (seq->machine > 1) {
- i = seq_render_give_ibuf_seqbase(context, cfra, seq->machine - 1, seqbasep);
+ i = seq_render_give_ibuf_seqbase(context, timeline_frame, seq->machine - 1, seqbasep);
}
/* found nothing? so let's work the way up the metastrip stack, so
@@ -3033,7 +3033,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl
meta = BKE_sequence_metastrip(&ed->seqbase, NULL, seq);
if (meta) {
- i = do_adjustment_impl(context, meta, cfra);
+ i = do_adjustment_impl(context, meta, timeline_frame);
}
}
@@ -3042,7 +3042,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl
static ImBuf *do_adjustment(const SeqRenderData *context,
Sequence *seq,
- float cfra,
+ float timeline_frame,
float UNUSED(facf0),
float UNUSED(facf1),
ImBuf *UNUSED(ibuf1),
@@ -3058,7 +3058,7 @@ static ImBuf *do_adjustment(const SeqRenderData *context,
return NULL;
}
- out = do_adjustment_impl(context, seq, cfra);
+ out = do_adjustment_impl(context, seq, timeline_frame);
return out;
}
@@ -3146,7 +3146,7 @@ static void store_icu_yrange_speed(Sequence *seq, short UNUSED(adrcode), float *
void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool force)
{
- int cfra;
+ int timeline_frame;
float fallback_fac = 1.0f;
SpeedControlVars *v = (SpeedControlVars *)seq->effectdata;
FCurve *fcu = NULL;
@@ -3199,9 +3199,9 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for
v->frameMap[0] = 0;
v->lastValidFrame = 0;
- for (cfra = 1; cfra < v->length; cfra++) {
+ for (timeline_frame = 1; timeline_frame < v->length; timeline_frame++) {
if (fcu) {
- facf = evaluate_fcurve(fcu, seq->startdisp + cfra);
+ facf = evaluate_fcurve(fcu, seq->startdisp + timeline_frame);
}
else {
facf = fallback_fac;
@@ -3211,11 +3211,11 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for
cursor += facf;
if (cursor >= seq->seq1->len) {
- v->frameMap[cfra] = seq->seq1->len - 1;
+ v->frameMap[timeline_frame] = seq->seq1->len - 1;
}
else {
- v->frameMap[cfra] = cursor;
- v->lastValidFrame = cfra;
+ v->frameMap[timeline_frame] = cursor;
+ v->lastValidFrame = timeline_frame;
}
}
}
@@ -3223,10 +3223,10 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for
float facf;
v->lastValidFrame = 0;
- for (cfra = 0; cfra < v->length; cfra++) {
+ for (timeline_frame = 0; timeline_frame < v->length; timeline_frame++) {
if (fcu) {
- facf = evaluate_fcurve(fcu, seq->startdisp + cfra);
+ facf = evaluate_fcurve(fcu, seq->startdisp + timeline_frame);
}
else {
facf = fallback_fac;
@@ -3241,45 +3241,47 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for
facf = seq->seq1->len - 1;
}
else {
- v->lastValidFrame = cfra;
+ v->lastValidFrame = timeline_frame;
}
- v->frameMap[cfra] = facf;
+ v->frameMap[timeline_frame] = facf;
}
}
}
-/* Override cfra when rendering speed effect input. */
+/* Override timeline_frame when rendering speed effect input. */
float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
Sequence *seq,
- float cfra,
+ float timeline_frame,
int input)
{
- int nr = seq_give_stripelem_index(seq, cfra);
+ int frame_index = seq_give_frame_index(seq, timeline_frame);
SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false);
/* No interpolation. */
if ((s->flags & SEQ_SPEED_USE_INTERPOLATION) == 0) {
- return seq->start + s->frameMap[nr];
+ return seq->start + s->frameMap[frame_index];
}
/* We need to provide current and next image for interpolation. */
if (input == 0) { /* Current frame. */
- return floor(seq->start + s->frameMap[nr]);
+ return floor(seq->start + s->frameMap[frame_index]);
}
/* Next frame. */
- return ceil(seq->start + s->frameMap[nr]);
+ return ceil(seq->start + s->frameMap[frame_index]);
}
-static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, Sequence *seq, float cfra)
+static float speed_effect_interpolation_ratio_get(SpeedControlVars *s,
+ Sequence *seq,
+ float timeline_frame)
{
- int nr = seq_give_stripelem_index(seq, cfra);
- return s->frameMap[nr] - floor(s->frameMap[nr]);
+ int frame_index = seq_give_frame_index(seq, timeline_frame);
+ return s->frameMap[frame_index] - floor(s->frameMap[frame_index]);
}
static ImBuf *do_speed_effect(const SeqRenderData *context,
Sequence *seq,
- float cfra,
+ float timeline_frame,
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -3292,10 +3294,10 @@ static ImBuf *do_speed_effect(const SeqRenderData *context,
if (s->flags & SEQ_SPEED_USE_INTERPOLATION) {
out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3);
- facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, cfra);
+ facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, timeline_frame);
/* Current frame is ibuf1, next frame is ibuf2. */
out = seq_render_effect_execute_threaded(
- &cross_effect, context, NULL, cfra, facf0, facf1, ibuf1, ibuf2, ibuf3);
+ &cross_effect, context, NULL, timeline_frame, facf0, facf1, ibuf1, ibuf2, ibuf3);
return out;
}
@@ -3307,7 +3309,7 @@ static ImBuf *do_speed_effect(const SeqRenderData *context,
static void do_overdrop_effect(const SeqRenderData *context,
Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float facf0,
float facf1,
ImBuf *ibuf1,
@@ -3731,7 +3733,7 @@ static void *render_effect_execute_do_y_thread(void *thread_data_v)
static ImBuf *do_gaussian_blur_effect(const SeqRenderData *context,
Sequence *seq,
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float UNUSED(facf0),
float UNUSED(facf1),
ImBuf *ibuf1,
@@ -3870,7 +3872,7 @@ static int early_out_text(Sequence *seq, float UNUSED(facf0), float UNUSED(facf1
static ImBuf *do_text_effect(const SeqRenderData *context,
Sequence *seq,
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float UNUSED(facf0),
float UNUSED(facf1),
ImBuf *ibuf1,
@@ -4044,16 +4046,16 @@ static void store_icu_yrange_noop(Sequence *UNUSED(seq),
}
static void get_default_fac_noop(Sequence *UNUSED(seq),
- float UNUSED(cfra),
+ float UNUSED(timeline_frame),
float *facf0,
float *facf1)
{
*facf0 = *facf1 = 1.0;
}
-static void get_default_fac_fade(Sequence *seq, float cfra, float *facf0, float *facf1)
+static void get_default_fac_fade(Sequence *seq, float timeline_frame, float *facf0, float *facf1)
{
- *facf0 = (float)(cfra - seq->startdisp);
+ *facf0 = (float)(timeline_frame - seq->startdisp);
*facf1 = (float)(*facf0 + 0.5f);
*facf0 /= seq->len;
*facf1 /= seq->len;