diff options
author | Richard Antalik <richardantalik@gmail.com> | 2020-11-06 16:10:59 +0300 |
---|---|---|
committer | Richard Antalik <richardantalik@gmail.com> | 2020-11-06 17:13:53 +0300 |
commit | 1e7d29b0127f17df3ccd9aba72cf3b27ac9ba5b4 (patch) | |
tree | 40ecae1fc162fe936780269d4445d439f37c09af /source/blender/sequencer/intern/effects.c | |
parent | e91d2ee777466af4f2323daff59aaa8a1ceeec91 (diff) |
Cleanup: rename time related variables
Variables renaned:
- cfra -> timeline_frame
- nr -> frame index
- cfra_over -> overlap_frame
Function seq_give_stripelem_index was renamed to seq_give_frame_index.
Diffstat (limited to 'source/blender/sequencer/intern/effects.c')
-rw-r--r-- | source/blender/sequencer/intern/effects.c | 98 |
1 files changed, 50 insertions, 48 deletions
diff --git a/source/blender/sequencer/intern/effects.c b/source/blender/sequencer/intern/effects.c index 039c18bf51d..041ef1c411d 100644 --- a/source/blender/sequencer/intern/effects.c +++ b/source/blender/sequencer/intern/effects.c @@ -354,7 +354,7 @@ static void do_alphaover_effect_float( static void do_alphaover_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -561,7 +561,7 @@ static void do_alphaunder_effect_float( static void do_alphaunder_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -696,7 +696,7 @@ static void do_cross_effect_float( static void do_cross_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -994,7 +994,7 @@ static struct ImBuf *gammacross_init_execution(const SeqRenderData *context, static void do_gammacross_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -1129,7 +1129,7 @@ static void do_add_effect_float( static void do_add_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -1264,7 +1264,7 @@ static void do_sub_effect_float( static void do_sub_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -1515,7 +1515,7 @@ static void do_mul_effect_float( static void do_mul_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -1805,7 +1805,7 @@ static void do_blend_effect_byte(float facf0, static void do_blend_mode_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -1846,7 +1846,7 @@ static void init_colormix_effect(Sequence *seq) static void do_colormix_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float UNUSED(facf0), float UNUSED(facf1), ImBuf *ibuf1, @@ -2311,7 +2311,7 @@ static void do_wipe_effect_float(Sequence *seq, static ImBuf *do_wipe_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -2442,7 +2442,7 @@ static void transform_image(int x, static void do_transform_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float UNUSED(facf0), float UNUSED(facf1), ImBuf *ibuf1, @@ -2789,7 +2789,7 @@ static void do_glow_effect_float(Sequence *seq, static ImBuf *do_glow_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -2868,7 +2868,7 @@ static int early_out_color(Sequence *UNUSED(seq), float UNUSED(facf0), float UNU static ImBuf *do_solid_color(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -2966,7 +2966,7 @@ static int early_out_multicam(Sequence *UNUSED(seq), float UNUSED(facf0), float static ImBuf *do_multicam(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, float UNUSED(facf0), float UNUSED(facf1), ImBuf *UNUSED(ibuf1), @@ -2990,7 +2990,7 @@ static ImBuf *do_multicam(const SeqRenderData *context, return NULL; } - out = seq_render_give_ibuf_seqbase(context, cfra, seq->multicam_source, seqbasep); + out = seq_render_give_ibuf_seqbase(context, timeline_frame, seq->multicam_source, seqbasep); return out; } @@ -3008,7 +3008,7 @@ static int early_out_adjustment(Sequence *UNUSED(seq), float UNUSED(facf0), floa return EARLY_NO_INPUT; } -static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, float cfra) +static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, float timeline_frame) { Editing *ed; ListBase *seqbasep; @@ -3019,7 +3019,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl seqbasep = BKE_sequence_seqbase(&ed->seqbase, seq); if (seq->machine > 1) { - i = seq_render_give_ibuf_seqbase(context, cfra, seq->machine - 1, seqbasep); + i = seq_render_give_ibuf_seqbase(context, timeline_frame, seq->machine - 1, seqbasep); } /* found nothing? so let's work the way up the metastrip stack, so @@ -3033,7 +3033,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl meta = BKE_sequence_metastrip(&ed->seqbase, NULL, seq); if (meta) { - i = do_adjustment_impl(context, meta, cfra); + i = do_adjustment_impl(context, meta, timeline_frame); } } @@ -3042,7 +3042,7 @@ static ImBuf *do_adjustment_impl(const SeqRenderData *context, Sequence *seq, fl static ImBuf *do_adjustment(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, float UNUSED(facf0), float UNUSED(facf1), ImBuf *UNUSED(ibuf1), @@ -3058,7 +3058,7 @@ static ImBuf *do_adjustment(const SeqRenderData *context, return NULL; } - out = do_adjustment_impl(context, seq, cfra); + out = do_adjustment_impl(context, seq, timeline_frame); return out; } @@ -3146,7 +3146,7 @@ static void store_icu_yrange_speed(Sequence *seq, short UNUSED(adrcode), float * void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool force) { - int cfra; + int timeline_frame; float fallback_fac = 1.0f; SpeedControlVars *v = (SpeedControlVars *)seq->effectdata; FCurve *fcu = NULL; @@ -3199,9 +3199,9 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for v->frameMap[0] = 0; v->lastValidFrame = 0; - for (cfra = 1; cfra < v->length; cfra++) { + for (timeline_frame = 1; timeline_frame < v->length; timeline_frame++) { if (fcu) { - facf = evaluate_fcurve(fcu, seq->startdisp + cfra); + facf = evaluate_fcurve(fcu, seq->startdisp + timeline_frame); } else { facf = fallback_fac; @@ -3211,11 +3211,11 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for cursor += facf; if (cursor >= seq->seq1->len) { - v->frameMap[cfra] = seq->seq1->len - 1; + v->frameMap[timeline_frame] = seq->seq1->len - 1; } else { - v->frameMap[cfra] = cursor; - v->lastValidFrame = cfra; + v->frameMap[timeline_frame] = cursor; + v->lastValidFrame = timeline_frame; } } } @@ -3223,10 +3223,10 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for float facf; v->lastValidFrame = 0; - for (cfra = 0; cfra < v->length; cfra++) { + for (timeline_frame = 0; timeline_frame < v->length; timeline_frame++) { if (fcu) { - facf = evaluate_fcurve(fcu, seq->startdisp + cfra); + facf = evaluate_fcurve(fcu, seq->startdisp + timeline_frame); } else { facf = fallback_fac; @@ -3241,45 +3241,47 @@ void BKE_sequence_effect_speed_rebuild_map(Scene *scene, Sequence *seq, bool for facf = seq->seq1->len - 1; } else { - v->lastValidFrame = cfra; + v->lastValidFrame = timeline_frame; } - v->frameMap[cfra] = facf; + v->frameMap[timeline_frame] = facf; } } } -/* Override cfra when rendering speed effect input. */ +/* Override timeline_frame when rendering speed effect input. */ float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, int input) { - int nr = seq_give_stripelem_index(seq, cfra); + int frame_index = seq_give_frame_index(seq, timeline_frame); SpeedControlVars *s = (SpeedControlVars *)seq->effectdata; BKE_sequence_effect_speed_rebuild_map(context->scene, seq, false); /* No interpolation. */ if ((s->flags & SEQ_SPEED_USE_INTERPOLATION) == 0) { - return seq->start + s->frameMap[nr]; + return seq->start + s->frameMap[frame_index]; } /* We need to provide current and next image for interpolation. */ if (input == 0) { /* Current frame. */ - return floor(seq->start + s->frameMap[nr]); + return floor(seq->start + s->frameMap[frame_index]); } /* Next frame. */ - return ceil(seq->start + s->frameMap[nr]); + return ceil(seq->start + s->frameMap[frame_index]); } -static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, Sequence *seq, float cfra) +static float speed_effect_interpolation_ratio_get(SpeedControlVars *s, + Sequence *seq, + float timeline_frame) { - int nr = seq_give_stripelem_index(seq, cfra); - return s->frameMap[nr] - floor(s->frameMap[nr]); + int frame_index = seq_give_frame_index(seq, timeline_frame); + return s->frameMap[frame_index] - floor(s->frameMap[frame_index]); } static ImBuf *do_speed_effect(const SeqRenderData *context, Sequence *seq, - float cfra, + float timeline_frame, float facf0, float facf1, ImBuf *ibuf1, @@ -3292,10 +3294,10 @@ static ImBuf *do_speed_effect(const SeqRenderData *context, if (s->flags & SEQ_SPEED_USE_INTERPOLATION) { out = prepare_effect_imbufs(context, ibuf1, ibuf2, ibuf3); - facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, cfra); + facf0 = facf1 = speed_effect_interpolation_ratio_get(s, seq, timeline_frame); /* Current frame is ibuf1, next frame is ibuf2. */ out = seq_render_effect_execute_threaded( - &cross_effect, context, NULL, cfra, facf0, facf1, ibuf1, ibuf2, ibuf3); + &cross_effect, context, NULL, timeline_frame, facf0, facf1, ibuf1, ibuf2, ibuf3); return out; } @@ -3307,7 +3309,7 @@ static ImBuf *do_speed_effect(const SeqRenderData *context, static void do_overdrop_effect(const SeqRenderData *context, Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float facf0, float facf1, ImBuf *ibuf1, @@ -3731,7 +3733,7 @@ static void *render_effect_execute_do_y_thread(void *thread_data_v) static ImBuf *do_gaussian_blur_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float UNUSED(facf0), float UNUSED(facf1), ImBuf *ibuf1, @@ -3870,7 +3872,7 @@ static int early_out_text(Sequence *seq, float UNUSED(facf0), float UNUSED(facf1 static ImBuf *do_text_effect(const SeqRenderData *context, Sequence *seq, - float UNUSED(cfra), + float UNUSED(timeline_frame), float UNUSED(facf0), float UNUSED(facf1), ImBuf *ibuf1, @@ -4044,16 +4046,16 @@ static void store_icu_yrange_noop(Sequence *UNUSED(seq), } static void get_default_fac_noop(Sequence *UNUSED(seq), - float UNUSED(cfra), + float UNUSED(timeline_frame), float *facf0, float *facf1) { *facf0 = *facf1 = 1.0; } -static void get_default_fac_fade(Sequence *seq, float cfra, float *facf0, float *facf1) +static void get_default_fac_fade(Sequence *seq, float timeline_frame, float *facf0, float *facf1) { - *facf0 = (float)(cfra - seq->startdisp); + *facf0 = (float)(timeline_frame - seq->startdisp); *facf1 = (float)(*facf0 + 0.5f); *facf0 /= seq->len; *facf1 /= seq->len; |