diff options
author | Richard Antalik <richardantalik@gmail.com> | 2020-11-06 16:10:59 +0300 |
---|---|---|
committer | Richard Antalik <richardantalik@gmail.com> | 2020-11-06 17:13:53 +0300 |
commit | 1e7d29b0127f17df3ccd9aba72cf3b27ac9ba5b4 (patch) | |
tree | 40ecae1fc162fe936780269d4445d439f37c09af /source/blender/sequencer/intern/render.h | |
parent | e91d2ee777466af4f2323daff59aaa8a1ceeec91 (diff) |
Cleanup: rename time related variables
Variables renaned:
- cfra -> timeline_frame
- nr -> frame index
- cfra_over -> overlap_frame
Function seq_give_stripelem_index was renamed to seq_give_frame_index.
Diffstat (limited to 'source/blender/sequencer/intern/render.h')
-rw-r--r-- | source/blender/sequencer/intern/render.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/sequencer/intern/render.h b/source/blender/sequencer/intern/render.h index 83214934e05..2d0365d74e9 100644 --- a/source/blender/sequencer/intern/render.h +++ b/source/blender/sequencer/intern/render.h @@ -42,31 +42,31 @@ typedef struct SeqRenderState { void seq_render_state_init(SeqRenderState *state); struct ImBuf *seq_render_give_ibuf_seqbase(const struct SeqRenderData *context, - float cfra, + float timeline_frame, int chan_shown, struct ListBase *seqbasep); struct ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, const SeqRenderData *context, struct Sequence *seq, - float cfra, + float timeline_frame, float facf0, float facf1, struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3); void seq_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float); -float seq_give_stripelem_index(struct Sequence *seq, float cfra); +float seq_give_frame_index(struct Sequence *seq, float timeline_frame); int seq_get_shown_sequences(struct ListBase *seqbasep, - int cfra, + int timeline_frame, int chanshown, struct Sequence **seq_arr_out); struct ImBuf *seq_render_strip(const struct SeqRenderData *context, struct SeqRenderState *state, struct Sequence *seq, - float cfra); + float timeline_frame); struct ImBuf *seq_render_mask(const struct SeqRenderData *context, struct Mask *mask, - float nr, + float frame_index, bool make_float); void seq_imbuf_assign_spaces(struct Scene *scene, struct ImBuf *ibuf); |