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authorCampbell Barton <ideasman42@gmail.com>2021-08-16 16:46:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-08-16 16:46:28 +0300
commit7db3746033437783411b0eb4b77f0804c25e2614 (patch)
tree459ced3a8aa900878f837d9dba212ecc654ca255 /source/blender/sequencer/intern/strip_add.c
parent394a0b0da5b899944d33a38c9ff01e03dc370f2a (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/sequencer/intern/strip_add.c')
-rw-r--r--source/blender/sequencer/intern/strip_add.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/sequencer/intern/strip_add.c b/source/blender/sequencer/intern/strip_add.c
index 27e92550bbb..7b383bcb330 100644
--- a/source/blender/sequencer/intern/strip_add.c
+++ b/source/blender/sequencer/intern/strip_add.c
@@ -426,12 +426,11 @@ Sequence *SEQ_add_sound_strip(Main *bmain,
seq->sound = sound;
seq->scene_sound = NULL;
- /* We round the frame duration as the audio sample lenghts usually does not
+ /* We round the frame duration as the audio sample lengths usually does not
* line up with the video frames. Therefore we round this number to the
- * nearsest frame as the audio track usually overshoots or undershoots the
- * end frame ofthe video by a little bit.
- * See T47135 for under shoot example.
- */
+ * nearest frame as the audio track usually overshoots or undershoots the
+ * end frame of the video by a little bit.
+ * See T47135 for under shoot example. */
seq->len = MAX2(1, round((info.length - sound->offset_time) * FPS));
Strip *strip = seq->strip;