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author | Campbell Barton <ideasman42@gmail.com> | 2021-08-16 16:46:28 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-08-16 16:46:28 +0300 |
commit | 7db3746033437783411b0eb4b77f0804c25e2614 (patch) | |
tree | 459ced3a8aa900878f837d9dba212ecc654ca255 /source/blender/sequencer/intern/strip_add.c | |
parent | 394a0b0da5b899944d33a38c9ff01e03dc370f2a (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/sequencer/intern/strip_add.c')
-rw-r--r-- | source/blender/sequencer/intern/strip_add.c | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/sequencer/intern/strip_add.c b/source/blender/sequencer/intern/strip_add.c index 27e92550bbb..7b383bcb330 100644 --- a/source/blender/sequencer/intern/strip_add.c +++ b/source/blender/sequencer/intern/strip_add.c @@ -426,12 +426,11 @@ Sequence *SEQ_add_sound_strip(Main *bmain, seq->sound = sound; seq->scene_sound = NULL; - /* We round the frame duration as the audio sample lenghts usually does not + /* We round the frame duration as the audio sample lengths usually does not * line up with the video frames. Therefore we round this number to the - * nearsest frame as the audio track usually overshoots or undershoots the - * end frame ofthe video by a little bit. - * See T47135 for under shoot example. - */ + * nearest frame as the audio track usually overshoots or undershoots the + * end frame of the video by a little bit. + * See T47135 for under shoot example. */ seq->len = MAX2(1, round((info.length - sound->offset_time) * FPS)); Strip *strip = seq->strip; |