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authorRichard Antalik <richardantalik@gmail.com>2020-11-16 07:02:30 +0300
committerRichard Antalik <richardantalik@gmail.com>2020-11-16 07:02:30 +0300
commit01db805a82129a27b1408d62417c40b0717228dc (patch)
tree53645581058b7d15db1aab11f684edbd0fb655fc /source/blender/sequencer/intern/strip_select.c
parent52a189936b697164db7349fdc1de017108f0a9eb (diff)
Cleanup: split sequencer.c file
Move most functions into separate files. File sequencer.c is reserved for alloc, free and duplicating functions. There should be no functional changes.
Diffstat (limited to 'source/blender/sequencer/intern/strip_select.c')
-rw-r--r--source/blender/sequencer/intern/strip_select.c81
1 files changed, 81 insertions, 0 deletions
diff --git a/source/blender/sequencer/intern/strip_select.c b/source/blender/sequencer/intern/strip_select.c
new file mode 100644
index 00000000000..478ae9be337
--- /dev/null
+++ b/source/blender/sequencer/intern/strip_select.c
@@ -0,0 +1,81 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * - Blender Foundation, 2003-2009
+ * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "DNA_scene_types.h"
+#include "DNA_sequence_types.h"
+
+#include "BKE_scene.h"
+
+#include "SEQ_sequencer.h"
+
+Sequence *BKE_sequencer_active_get(Scene *scene)
+{
+ Editing *ed = BKE_sequencer_editing_get(scene, false);
+
+ if (ed == NULL) {
+ return NULL;
+ }
+
+ return ed->act_seq;
+}
+
+void BKE_sequencer_active_set(Scene *scene, Sequence *seq)
+{
+ Editing *ed = BKE_sequencer_editing_get(scene, false);
+
+ if (ed == NULL) {
+ return;
+ }
+
+ ed->act_seq = seq;
+}
+
+int BKE_sequencer_active_get_pair(Scene *scene, Sequence **seq_act, Sequence **seq_other)
+{
+ Editing *ed = BKE_sequencer_editing_get(scene, false);
+
+ *seq_act = BKE_sequencer_active_get(scene);
+
+ if (*seq_act == NULL) {
+ return 0;
+ }
+
+ Sequence *seq;
+
+ *seq_other = NULL;
+
+ for (seq = ed->seqbasep->first; seq; seq = seq->next) {
+ if (seq->flag & SELECT && (seq != (*seq_act))) {
+ if (*seq_other) {
+ return 0;
+ }
+
+ *seq_other = seq;
+ }
+ }
+
+ return (*seq_other != NULL);
+}