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author | Campbell Barton <ideasman42@gmail.com> | 2021-12-08 13:02:29 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-12-08 13:05:06 +0300 |
commit | 32b1a13fa1e427bc5b2cce2bf179fd274679e08f (patch) | |
tree | 0c8715816dc675ba37b29b89062ff4da3f12124b /source/blender/sequencer/intern/strip_transform.c | |
parent | e89d42ddffef8892a8eb52d29e2a7329ad381204 (diff) |
Cleanup: move public doc-strings into headers for 'sequencer'
Ref T92709
Diffstat (limited to 'source/blender/sequencer/intern/strip_transform.c')
-rw-r--r-- | source/blender/sequencer/intern/strip_transform.c | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/source/blender/sequencer/intern/strip_transform.c b/source/blender/sequencer/intern/strip_transform.c index c2aab84244f..ce5917b999f 100644 --- a/source/blender/sequencer/intern/strip_transform.c +++ b/source/blender/sequencer/intern/strip_transform.c @@ -86,8 +86,6 @@ void SEQ_transform_set_right_handle_frame(Sequence *seq, int val) } } -/* used so we can do a quick check for single image seq - * since they work a bit differently to normal image seq's (during transform) */ bool SEQ_transform_single_image_check(Sequence *seq) { return ((seq->len == 1) && @@ -95,7 +93,6 @@ bool SEQ_transform_single_image_check(Sequence *seq) ((seq->type & SEQ_TYPE_EFFECT) && SEQ_effect_get_num_inputs(seq->type) == 0))); } -/* check if the selected seq's reference unselected seq's */ bool SEQ_transform_seqbase_isolated_sel_check(ListBase *seqbase) { Sequence *seq; @@ -137,10 +134,6 @@ bool SEQ_transform_seqbase_isolated_sel_check(ListBase *seqbase) return true; } -/** - * Use to impose limits when dragging/extending - so impossible situations don't happen. - * Can't use the #SEQ_LEFTSEL and #SEQ_LEFTSEL directly because the strip may be in a meta-strip. - */ void SEQ_transform_handle_xlimits(Sequence *seq, int leftflag, int rightflag) { if (leftflag) { @@ -257,7 +250,6 @@ void SEQ_transform_translate_sequence(Scene *evil_scene, Sequence *seq, int delt SEQ_time_update_sequence(evil_scene, seqbase, seq); } -/* return 0 if there weren't enough space */ bool SEQ_transform_seqbase_shuffle_ex(ListBase *seqbasep, Sequence *test, Scene *evil_scene, @@ -393,14 +385,6 @@ bool SEQ_transform_seqbase_shuffle_time(SeqCollection *strips_to_shuffle, return offset ? false : true; } -/** - * Move strips and markers (if not locked) that start after timeline_frame by delta frames - * - * \param scene: Scene in which strips are located - * \param seqbase: ListBase in which strips are located - * \param delta: offset in frames to be applied - * \param timeline_frame: frame on timeline from where strips are moved - */ void SEQ_transform_offset_after_frame(Scene *scene, ListBase *seqbase, const int delta, @@ -436,14 +420,6 @@ void SEQ_image_transform_mirror_factor_get(const Sequence *seq, float r_mirror[2 } } -/** - * Get strip transform origin offset from image center - * NOTE: This function does not apply axis mirror. - * - * \param scene: Scene in which strips are located - * \param seq: Sequence to calculate image transform origin - * \param r_origin: return value - */ void SEQ_image_transform_origin_offset_pixelspace_get(const Scene *scene, const Sequence *seq, float r_origin[2]) @@ -523,15 +499,6 @@ static void seq_image_transform_quad_get_ex(const Scene *scene, } } -/** - * Get 4 corner points of strip image, optionally without rotation component applied. - * Corner vectors are in viewport space. - * - * \param scene: Scene in which strips are located - * \param seq: Sequence to calculate transformed image quad - * \param apply_rotation: Apply sequence rotation transform to the quad - * \param r_quad: array of 4 2D vectors - */ void SEQ_image_transform_quad_get(const Scene *scene, const Sequence *seq, bool apply_rotation, @@ -540,13 +507,6 @@ void SEQ_image_transform_quad_get(const Scene *scene, seq_image_transform_quad_get_ex(scene, seq, apply_rotation, r_quad); } -/** - * Get 4 corner points of strip image. Corner vectors are in viewport space. - * - * \param scene: Scene in which strips are located - * \param seq: Sequence to calculate transformed image quad - * \param r_quad: array of 4 2D vectors - */ void SEQ_image_transform_final_quad_get(const Scene *scene, const Sequence *seq, float r_quad[4][2]) |