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authorCampbell Barton <ideasman42@gmail.com>2021-12-08 13:02:29 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-12-08 13:05:06 +0300
commit32b1a13fa1e427bc5b2cce2bf179fd274679e08f (patch)
tree0c8715816dc675ba37b29b89062ff4da3f12124b /source/blender/sequencer/intern/strip_transform.c
parente89d42ddffef8892a8eb52d29e2a7329ad381204 (diff)
Cleanup: move public doc-strings into headers for 'sequencer'
Ref T92709
Diffstat (limited to 'source/blender/sequencer/intern/strip_transform.c')
-rw-r--r--source/blender/sequencer/intern/strip_transform.c40
1 files changed, 0 insertions, 40 deletions
diff --git a/source/blender/sequencer/intern/strip_transform.c b/source/blender/sequencer/intern/strip_transform.c
index c2aab84244f..ce5917b999f 100644
--- a/source/blender/sequencer/intern/strip_transform.c
+++ b/source/blender/sequencer/intern/strip_transform.c
@@ -86,8 +86,6 @@ void SEQ_transform_set_right_handle_frame(Sequence *seq, int val)
}
}
-/* used so we can do a quick check for single image seq
- * since they work a bit differently to normal image seq's (during transform) */
bool SEQ_transform_single_image_check(Sequence *seq)
{
return ((seq->len == 1) &&
@@ -95,7 +93,6 @@ bool SEQ_transform_single_image_check(Sequence *seq)
((seq->type & SEQ_TYPE_EFFECT) && SEQ_effect_get_num_inputs(seq->type) == 0)));
}
-/* check if the selected seq's reference unselected seq's */
bool SEQ_transform_seqbase_isolated_sel_check(ListBase *seqbase)
{
Sequence *seq;
@@ -137,10 +134,6 @@ bool SEQ_transform_seqbase_isolated_sel_check(ListBase *seqbase)
return true;
}
-/**
- * Use to impose limits when dragging/extending - so impossible situations don't happen.
- * Can't use the #SEQ_LEFTSEL and #SEQ_LEFTSEL directly because the strip may be in a meta-strip.
- */
void SEQ_transform_handle_xlimits(Sequence *seq, int leftflag, int rightflag)
{
if (leftflag) {
@@ -257,7 +250,6 @@ void SEQ_transform_translate_sequence(Scene *evil_scene, Sequence *seq, int delt
SEQ_time_update_sequence(evil_scene, seqbase, seq);
}
-/* return 0 if there weren't enough space */
bool SEQ_transform_seqbase_shuffle_ex(ListBase *seqbasep,
Sequence *test,
Scene *evil_scene,
@@ -393,14 +385,6 @@ bool SEQ_transform_seqbase_shuffle_time(SeqCollection *strips_to_shuffle,
return offset ? false : true;
}
-/**
- * Move strips and markers (if not locked) that start after timeline_frame by delta frames
- *
- * \param scene: Scene in which strips are located
- * \param seqbase: ListBase in which strips are located
- * \param delta: offset in frames to be applied
- * \param timeline_frame: frame on timeline from where strips are moved
- */
void SEQ_transform_offset_after_frame(Scene *scene,
ListBase *seqbase,
const int delta,
@@ -436,14 +420,6 @@ void SEQ_image_transform_mirror_factor_get(const Sequence *seq, float r_mirror[2
}
}
-/**
- * Get strip transform origin offset from image center
- * NOTE: This function does not apply axis mirror.
- *
- * \param scene: Scene in which strips are located
- * \param seq: Sequence to calculate image transform origin
- * \param r_origin: return value
- */
void SEQ_image_transform_origin_offset_pixelspace_get(const Scene *scene,
const Sequence *seq,
float r_origin[2])
@@ -523,15 +499,6 @@ static void seq_image_transform_quad_get_ex(const Scene *scene,
}
}
-/**
- * Get 4 corner points of strip image, optionally without rotation component applied.
- * Corner vectors are in viewport space.
- *
- * \param scene: Scene in which strips are located
- * \param seq: Sequence to calculate transformed image quad
- * \param apply_rotation: Apply sequence rotation transform to the quad
- * \param r_quad: array of 4 2D vectors
- */
void SEQ_image_transform_quad_get(const Scene *scene,
const Sequence *seq,
bool apply_rotation,
@@ -540,13 +507,6 @@ void SEQ_image_transform_quad_get(const Scene *scene,
seq_image_transform_quad_get_ex(scene, seq, apply_rotation, r_quad);
}
-/**
- * Get 4 corner points of strip image. Corner vectors are in viewport space.
- *
- * \param scene: Scene in which strips are located
- * \param seq: Sequence to calculate transformed image quad
- * \param r_quad: array of 4 2D vectors
- */
void SEQ_image_transform_final_quad_get(const Scene *scene,
const Sequence *seq,
float r_quad[4][2])