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authorRichard Antalik <richardantalik@gmail.com>2021-10-21 12:28:12 +0300
committerRichard Antalik <richardantalik@gmail.com>2021-10-21 12:28:12 +0300
commit8d2cabcb97c5b49a19115f47a6f364d02af03f87 (patch)
tree2cf9abf47d02c99a762176683461c6c00568f4f8 /source/blender/sequencer/intern
parent98e1c6e9358a54001a2c76a86d7ca31283175547 (diff)
Cleanup: VSE code docstring
Diffstat (limited to 'source/blender/sequencer/intern')
-rw-r--r--source/blender/sequencer/intern/strip_transform.c23
1 files changed, 15 insertions, 8 deletions
diff --git a/source/blender/sequencer/intern/strip_transform.c b/source/blender/sequencer/intern/strip_transform.c
index c70f8d646af..becf44a7a8e 100644
--- a/source/blender/sequencer/intern/strip_transform.c
+++ b/source/blender/sequencer/intern/strip_transform.c
@@ -468,14 +468,6 @@ void SEQ_image_transform_origin_offset_pixelspace_get(const Scene *scene,
mul_v2_v2(r_origin, mirror);
}
-/**
- * Get strip transform origin offset from image center
- *
- * \param scene: Scene in which strips are located
- * \param seq: Sequence to calculate image transform origin
- * \param apply_rotation: Apply sequence rotation transform to the quad
- * \param r_origin: return value
- */
static void seq_image_transform_quad_get_ex(const Scene *scene,
const Sequence *seq,
bool apply_rotation,
@@ -527,6 +519,14 @@ static void seq_image_transform_quad_get_ex(const Scene *scene,
}
}
+/**
+ * Get 4 corner points of strip image, optionally without rotation component applied
+ *
+ * \param scene: Scene in which strips are located
+ * \param seq: Sequence to calculate image transform origin
+ * \param apply_rotation: Apply sequence rotation transform to the quad
+ * \param r_quad: array of 4 2D vectors
+ */
void SEQ_image_transform_quad_get(const Scene *scene,
const Sequence *seq,
bool apply_rotation,
@@ -535,6 +535,13 @@ void SEQ_image_transform_quad_get(const Scene *scene,
seq_image_transform_quad_get_ex(scene, seq, apply_rotation, r_quad);
}
+/**
+ * Get 4 corner points of strip image.
+ *
+ * \param scene: Scene in which strips are located
+ * \param seq: Sequence to calculate image transform origin
+ * \param r_quad: array of 4 2D vectors
+ */
void SEQ_image_transform_final_quad_get(const Scene *scene,
const Sequence *seq,
float r_quad[4][2])