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authorGermano Cavalcante <mano-wii>2021-07-23 16:02:33 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-07-24 00:47:07 +0300
commita092baa7f90b2d5f13771d46f64ff5cf86cc5a05 (patch)
tree4e1e93382e30fbdedf8b6cc915d554c680bcc766 /source/blender/sequencer
parent5e3d0840a39248244f4619e01736ada04376acae (diff)
VSE UX: Make Speed Effect strips more user friendly.
**Drawing Changes:** - F-curve drawing for Stretch, Multiply, Length and Frame Number. - Value drawing when no keyframes for Stretch, Length and Frame Numbers. General view of the new drawing for each speed effect mode: {F9796642, size=full} Detail of the horizontal zero (blue) line in the new `Multiply` mode: {F9798520, size=full} Nice to have (but I don't know how): - Auto adjusting of endframe when using Multiply or Boost. Differential Revision: https://developer.blender.org/D6110
Diffstat (limited to 'source/blender/sequencer')
-rw-r--r--source/blender/sequencer/intern/effects.c2
-rw-r--r--source/blender/sequencer/intern/effects.h1
2 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/sequencer/intern/effects.c b/source/blender/sequencer/intern/effects.c
index 7757271a2e5..316eceb6b73 100644
--- a/source/blender/sequencer/intern/effects.c
+++ b/source/blender/sequencer/intern/effects.c
@@ -3136,7 +3136,7 @@ static int early_out_speed(Sequence *UNUSED(seq), float UNUSED(facf0), float UNU
* useful to use speed effect on these strips because they can be animated. This can be done by
* using their length as is on timeline as content length. See T82698.
*/
-static int seq_effect_speed_get_strip_content_length(const Sequence *seq)
+int seq_effect_speed_get_strip_content_length(const Sequence *seq)
{
if ((seq->type & SEQ_TYPE_EFFECT) != 0 && SEQ_effect_get_num_inputs(seq->type) == 0) {
return seq->enddisp - seq->startdisp;
diff --git a/source/blender/sequencer/intern/effects.h b/source/blender/sequencer/intern/effects.h
index 1bce4f324c3..de9c886aa57 100644
--- a/source/blender/sequencer/intern/effects.h
+++ b/source/blender/sequencer/intern/effects.h
@@ -39,6 +39,7 @@ struct Sequence;
*/
struct SeqEffectHandle seq_effect_get_sequence_blend(struct Sequence *seq);
+int seq_effect_speed_get_strip_content_length(const struct Sequence *seq);
void seq_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force);
float seq_speed_effect_target_frame_get(const struct SeqRenderData *context,
struct Sequence *seq,