diff options
author | Campbell Barton <campbell@blender.org> | 2022-08-23 04:05:50 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-08-23 04:05:50 +0300 |
commit | ee60aa9d012dfd8304e7a7ba38f04c59b56d2efd (patch) | |
tree | e6f47f335a75b7018ed011636bae32906bcd4336 /source/blender/sequencer | |
parent | a65e4e61394338154cb4103a83aab0a745935c55 (diff) |
Cleanup: match names between functions & declarations
Diffstat (limited to 'source/blender/sequencer')
-rw-r--r-- | source/blender/sequencer/SEQ_relations.h | 2 | ||||
-rw-r--r-- | source/blender/sequencer/SEQ_transform.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/sequencer/SEQ_relations.h b/source/blender/sequencer/SEQ_relations.h index 9678ac1cc1c..1b8d9db347d 100644 --- a/source/blender/sequencer/SEQ_relations.h +++ b/source/blender/sequencer/SEQ_relations.h @@ -31,7 +31,7 @@ bool SEQ_relations_check_scene_recursion(struct Scene *scene, struct ReportList * Check if "seq_main" (indirectly) uses strip "seq". */ bool SEQ_relations_render_loop_check(struct Sequence *seq_main, struct Sequence *seq); -void SEQ_relations_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render); +void SEQ_relations_free_imbuf(struct Scene *scene, struct ListBase *seqbase, bool for_render); void SEQ_relations_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq); void SEQ_relations_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq); void SEQ_relations_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq); diff --git a/source/blender/sequencer/SEQ_transform.h b/source/blender/sequencer/SEQ_transform.h index 8bc7733861c..c27a9dc4409 100644 --- a/source/blender/sequencer/SEQ_transform.h +++ b/source/blender/sequencer/SEQ_transform.h @@ -30,7 +30,7 @@ bool SEQ_transform_test_overlap(const struct Scene *scene, bool SEQ_transform_test_overlap_seq_seq(const struct Scene *scene, struct Sequence *seq1, struct Sequence *seq2); -void SEQ_transform_translate_sequence(struct Scene *scene, struct Sequence *seq, int delta); +void SEQ_transform_translate_sequence(struct Scene *evil_scene, struct Sequence *seq, int delta); /** * \return 0 if there weren't enough space. */ |