diff options
author | Richard Antalik <richardantalik@gmail.com> | 2021-10-15 23:49:19 +0300 |
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committer | Richard Antalik <richardantalik@gmail.com> | 2021-10-16 00:20:45 +0300 |
commit | 81514b0e913b03ab7fb6aa779d23a1d651ad82b7 (patch) | |
tree | 8470217bead395c67aa3cd21827866db36a6a95d /source/blender/sequencer | |
parent | 9a3c7da934906f54caff8896bd1a27287d785ed5 (diff) |
Fix T91012: Scene strip doesn't play audio
Issue was caused by adding `seq->sound` check in ded68fb10275 in
function `BKE_sound_scene_add_scene_sound` as `offset_time` field was
introduced to resolve sub-frame a/v misalignment.
Scene strips don't have `bSound` allocated but also don't suffer from
a/v misalignment.
Remove `seq->sound` check and don't apply any offset for scene strips.
Reviewed By: zeddb, sergey
Differential Revision: https://developer.blender.org/D12819
Diffstat (limited to 'source/blender/sequencer')
-rw-r--r-- | source/blender/sequencer/intern/sound.c | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/source/blender/sequencer/intern/sound.c b/source/blender/sequencer/intern/sound.c index 9fe9e644a74..86a37aca4a9 100644 --- a/source/blender/sequencer/intern/sound.c +++ b/source/blender/sequencer/intern/sound.c @@ -111,12 +111,8 @@ void SEQ_sound_update_bounds(Scene *scene, Sequence *seq) /* We have to take into account start frame of the sequence's scene! */ int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra; - BKE_sound_move_scene_sound(scene, - seq->scene_sound, - seq->startdisp, - seq->enddisp, - startofs, - seq->sound->offset_time); + BKE_sound_move_scene_sound( + scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs, 0.0); } } else { |