diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-10-07 04:32:04 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-10-07 19:27:55 +0300 |
commit | d04d27b406b856396102452cab0eedf315e94a54 (patch) | |
tree | 4a881ab29123828287f83272a0ca1d03b62b4472 /source/blender/sequencer | |
parent | 919e513fa8f9fb4f1304ea4b752869b6d63b1608 (diff) |
Sequencer: 2D cursor for the preview & transform
- Use 2D cursor in the preview space using shortcuts
matching the UV editor and 3D view.
- Add Cursor tool, cursor transform.
- Support for cursor and bound-box pivot.
- Add pivot pie menu.
Diffstat (limited to 'source/blender/sequencer')
-rw-r--r-- | source/blender/sequencer/SEQ_transform.h | 7 | ||||
-rw-r--r-- | source/blender/sequencer/intern/strip_transform.c | 12 |
2 files changed, 19 insertions, 0 deletions
diff --git a/source/blender/sequencer/SEQ_transform.h b/source/blender/sequencer/SEQ_transform.h index 328efb9424a..69db21d4c63 100644 --- a/source/blender/sequencer/SEQ_transform.h +++ b/source/blender/sequencer/SEQ_transform.h @@ -70,6 +70,13 @@ void SEQ_image_transform_final_quad_get(const struct Scene *scene, const struct Sequence *seq, float r_quad[4][2]); +void SEQ_image_preview_unit_to_px(const struct Scene *scene, + const float co_src[2], + float co_dst[2]); +void SEQ_image_preview_unit_from_px(const struct Scene *scene, + const float co_src[2], + float co_dst[2]); + #ifdef __cplusplus } #endif diff --git a/source/blender/sequencer/intern/strip_transform.c b/source/blender/sequencer/intern/strip_transform.c index 8c214f66b96..f014c7a312a 100644 --- a/source/blender/sequencer/intern/strip_transform.c +++ b/source/blender/sequencer/intern/strip_transform.c @@ -520,3 +520,15 @@ void SEQ_image_transform_final_quad_get(const Scene *scene, mul_v2_v2(r_quad[2], mirror); mul_v2_v2(r_quad[3], mirror); } + +void SEQ_image_preview_unit_to_px(const Scene *scene, const float co_src[2], float co_dst[2]) +{ + co_dst[0] = co_src[0] * scene->r.xsch; + co_dst[1] = co_src[1] * scene->r.ysch; +} + +void SEQ_image_preview_unit_from_px(const Scene *scene, const float co_src[2], float co_dst[2]) +{ + co_dst[0] = co_src[0] / scene->r.xsch; + co_dst[1] = co_src[1] / scene->r.ysch; +} |