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authorJosef Raschen <JosefR>2021-09-30 22:09:47 +0300
committerRichard Antalik <richardantalik@gmail.com>2021-09-30 22:09:47 +0300
commit213554f24a17ea5545b8603fefcda0198297b452 (patch)
tree6f66a1cef2295beb78aab30515502cba6121055c /source/blender/sequencer
parent8d60ac2bb0f3833e1ab1c9a5b70595a5d416b9e3 (diff)
VSE: Add ASC CDL color correction method
Add Offset/Slope/Power controls to the color balance modifier. This is already available in compositor. Reviewed By: sergey, ISS Differential Revision: https://developer.blender.org/D12575
Diffstat (limited to 'source/blender/sequencer')
-rw-r--r--source/blender/sequencer/intern/modifier.c112
1 files changed, 103 insertions, 9 deletions
diff --git a/source/blender/sequencer/intern/modifier.c b/source/blender/sequencer/intern/modifier.c
index 07d09f4ae17..8414599b225 100644
--- a/source/blender/sequencer/intern/modifier.c
+++ b/source/blender/sequencer/intern/modifier.c
@@ -216,7 +216,7 @@ static void modifier_apply_threaded(ImBuf *ibuf,
/** \name Color Balance Modifier
* \{ */
-static StripColorBalance calc_cb(StripColorBalance *cb_)
+static StripColorBalance calc_cb_lgg(StripColorBalance *cb_)
{
StripColorBalance cb = *cb_;
int c;
@@ -262,8 +262,53 @@ static StripColorBalance calc_cb(StripColorBalance *cb_)
return cb;
}
+static StripColorBalance calc_cb_sop(StripColorBalance *cb_)
+{
+ StripColorBalance cb = *cb_;
+ int c;
+
+ for (c = 0; c < 3; c++) {
+ if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_SLOPE) {
+ if (cb.slope[c] != 0.0f) {
+ cb.slope[c] = 1.0f / cb.slope[c];
+ }
+ else {
+ cb.slope[c] = 1000000;
+ }
+ }
+
+ if (cb.flag & SEQ_COLOR_BALANCE_INVERSE_OFFSET) {
+ cb.offset[c] = -1.0f * (cb.offset[c] - 1.0f);
+ }
+ else {
+ cb.offset[c] = cb.offset[c] - 1.0f;
+ }
+
+ if (!(cb.flag & SEQ_COLOR_BALANCE_INVERSE_POWER)) {
+ if (cb.power[c] != 0.0f) {
+ cb.power[c] = 1.0f / cb.power[c];
+ }
+ else {
+ cb.power[c] = 1000000;
+ }
+ }
+ }
+
+ return cb;
+}
+
+static StripColorBalance calc_cb(StripColorBalance *cb_)
+{
+ if (cb_->method == SEQ_COLOR_BALANCE_METHOD_LIFTGAMMAGAIN) {
+ return calc_cb_lgg(cb_);
+ }
+ else { /* cb_->method == SEQ_COLOR_BALANCE_METHOD_SLOPEOFFSETPOWER */
+ return calc_cb_sop(cb_);
+ }
+}
+
/* NOTE: lift is actually 2-lift. */
-MINLINE float color_balance_fl(
+MINLINE float color_balance_fl_lgg(
float in, const float lift, const float gain, const float gamma, const float mul)
{
float x = (((in - 1.0f) * lift) + 1.0f) * gain;
@@ -278,12 +323,40 @@ MINLINE float color_balance_fl(
return x;
}
-static void make_cb_table_float(float lift, float gain, float gamma, float *table, float mul)
+MINLINE float color_balance_fl_sop(float in,
+ const float slope,
+ const float offset,
+ const float power,
+ const float pivot,
+ float mul)
{
- int y;
+ float x = in * slope + offset;
+
+ /* prevent NaN */
+ if (x < 0.0f) {
+ x = 0.0f;
+ }
- for (y = 0; y < 256; y++) {
- float v = color_balance_fl((float)y * (1.0f / 255.0f), lift, gain, gamma, mul);
+ x = powf(x / pivot, power) * pivot;
+ x *= mul;
+ CLAMP(x, FLT_MIN, FLT_MAX);
+ return x;
+}
+
+static void make_cb_table_float_lgg(float lift, float gain, float gamma, float *table, float mul)
+{
+ for (int y = 0; y < 256; y++) {
+ float v = color_balance_fl_lgg((float)y * (1.0f / 255.0f), lift, gain, gamma, mul);
+
+ table[y] = v;
+ }
+}
+
+static void make_cb_table_float_sop(
+ float slope, float offset, float power, float pivot, float *table, float mul)
+{
+ for (int y = 0; y < 256; y++) {
+ float v = color_balance_fl_sop((float)y * (1.0f / 255.0f), slope, offset, power, pivot, mul);
table[y] = v;
}
@@ -310,7 +383,13 @@ static void color_balance_byte_byte(StripColorBalance *cb_,
straight_uchar_to_premul_float(p, cp);
for (c = 0; c < 3; c++) {
- float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul);
+ float t;
+ if (cb.method == SEQ_COLOR_BALANCE_METHOD_LIFTGAMMAGAIN) {
+ t = color_balance_fl_lgg(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul);
+ }
+ else {
+ t = color_balance_fl_sop(p[c], cb.slope[c], cb.offset[c], cb.power[c], 1.0, mul);
+ }
if (m) {
float m_normal = (float)m[c] / 255.0f;
@@ -352,7 +431,12 @@ static void color_balance_byte_float(StripColorBalance *cb_,
cb = calc_cb(cb_);
for (c = 0; c < 3; c++) {
- make_cb_table_float(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul);
+ if (cb.method == SEQ_COLOR_BALANCE_METHOD_LIFTGAMMAGAIN) {
+ make_cb_table_float_lgg(cb.lift[c], cb.gain[c], cb.gamma[c], cb_tab[c], mul);
+ }
+ else {
+ make_cb_table_float_sop(cb.slope[c], cb.offset[c], cb.power[c], 1.0, cb_tab[c], mul);
+ }
}
for (i = 0; i < 256; i++) {
@@ -397,7 +481,13 @@ static void color_balance_float_float(StripColorBalance *cb_,
while (p < e) {
int c;
for (c = 0; c < 3; c++) {
- float t = color_balance_fl(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul);
+ float t;
+ if (cb_->method == SEQ_COLOR_BALANCE_METHOD_LIFTGAMMAGAIN) {
+ t = color_balance_fl_lgg(p[c], cb.lift[c], cb.gain[c], cb.gamma[c], mul);
+ }
+ else {
+ t = color_balance_fl_sop(p[c], cb.slope[c], cb.offset[c], cb.power[c], 1.0, mul);
+ }
if (m) {
p[c] = p[c] * (1.0f - m[c]) + t * m[c];
@@ -507,11 +597,15 @@ static void colorBalance_init_data(SequenceModifierData *smd)
int c;
cbmd->color_multiply = 1.0f;
+ cbmd->color_balance.method = 0;
for (c = 0; c < 3; c++) {
cbmd->color_balance.lift[c] = 1.0f;
cbmd->color_balance.gamma[c] = 1.0f;
cbmd->color_balance.gain[c] = 1.0f;
+ cbmd->color_balance.slope[c] = 1.0f;
+ cbmd->color_balance.offset[c] = 1.0f;
+ cbmd->color_balance.power[c] = 1.0f;
}
}