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authorAntonioya <blendergit@gmail.com>2018-09-30 12:19:04 +0300
committerAntonioya <blendergit@gmail.com>2018-09-30 12:49:02 +0300
commitf1afa6f6a71220fefcd3d967f261edd6ad93a43a (patch)
tree0e8fc19a9089a0434fdad495613a5075e92ea315 /source/blender/shader_fx/FX_shader_types.h
parentd9f6fdae4b5ae0475f0cbc8114a87b3be21739db (diff)
GP: implement Shadow FX (wip)
Initial implementation of effect to create a drop shadow of the strokes
Diffstat (limited to 'source/blender/shader_fx/FX_shader_types.h')
-rw-r--r--source/blender/shader_fx/FX_shader_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/shader_fx/FX_shader_types.h b/source/blender/shader_fx/FX_shader_types.h
index b8d8f04e07f..57b9ae71146 100644
--- a/source/blender/shader_fx/FX_shader_types.h
+++ b/source/blender/shader_fx/FX_shader_types.h
@@ -38,6 +38,7 @@ extern ShaderFxTypeInfo shaderfx_Type_Flip;
extern ShaderFxTypeInfo shaderfx_Type_Light;
extern ShaderFxTypeInfo shaderfx_Type_Pixel;
extern ShaderFxTypeInfo shaderfx_Type_Rim;
+extern ShaderFxTypeInfo shaderfx_Type_Shadow;
extern ShaderFxTypeInfo shaderfx_Type_Swirl;
extern ShaderFxTypeInfo shaderfx_Type_Wave;