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author | Antonioya <blendergit@gmail.com> | 2018-09-30 12:19:04 +0300 |
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committer | Antonioya <blendergit@gmail.com> | 2018-09-30 12:49:02 +0300 |
commit | f1afa6f6a71220fefcd3d967f261edd6ad93a43a (patch) | |
tree | 0e8fc19a9089a0434fdad495613a5075e92ea315 /source/blender/shader_fx/FX_shader_types.h | |
parent | d9f6fdae4b5ae0475f0cbc8114a87b3be21739db (diff) |
GP: implement Shadow FX (wip)
Initial implementation of effect to create a drop shadow of the strokes
Diffstat (limited to 'source/blender/shader_fx/FX_shader_types.h')
-rw-r--r-- | source/blender/shader_fx/FX_shader_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/shader_fx/FX_shader_types.h b/source/blender/shader_fx/FX_shader_types.h index b8d8f04e07f..57b9ae71146 100644 --- a/source/blender/shader_fx/FX_shader_types.h +++ b/source/blender/shader_fx/FX_shader_types.h @@ -38,6 +38,7 @@ extern ShaderFxTypeInfo shaderfx_Type_Flip; extern ShaderFxTypeInfo shaderfx_Type_Light; extern ShaderFxTypeInfo shaderfx_Type_Pixel; extern ShaderFxTypeInfo shaderfx_Type_Rim; +extern ShaderFxTypeInfo shaderfx_Type_Shadow; extern ShaderFxTypeInfo shaderfx_Type_Swirl; extern ShaderFxTypeInfo shaderfx_Type_Wave; |