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authorAntonio Vazquez <blendergit@gmail.com>2020-03-09 18:27:24 +0300
committerAntonio Vazquez <blendergit@gmail.com>2020-03-09 18:27:24 +0300
commit29f3af95272590d26f610ae828b2eeee89c82a00 (patch)
treea696a58a2561c48f7ec6166e369e22081e0a64d8 /source/blender/shader_fx/intern/FX_shader_flip.c
parentdcb93126876879d969a30a7865700abd072066f8 (diff)
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
Diffstat (limited to 'source/blender/shader_fx/intern/FX_shader_flip.c')
-rw-r--r--source/blender/shader_fx/intern/FX_shader_flip.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_flip.c b/source/blender/shader_fx/intern/FX_shader_flip.c
index 804b194ed68..41ca903ee08 100644
--- a/source/blender/shader_fx/intern/FX_shader_flip.c
+++ b/source/blender/shader_fx/intern/FX_shader_flip.c
@@ -47,7 +47,7 @@ ShaderFxTypeInfo shaderfx_Type_Flip = {
/* structName */ "FlipShaderFxData",
/* structSize */ sizeof(FlipShaderFxData),
/* type */ eShaderFxType_GpencilType,
- /* flags */ eShaderFxTypeFlag_Single,
+ /* flags */ 0,
/* copyData */ copyData,