diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
commit | 29f3af95272590d26f610ae828b2eeee89c82a00 (patch) | |
tree | a696a58a2561c48f7ec6166e369e22081e0a64d8 /source/blender/shader_fx/intern/FX_shader_shadow.c | |
parent | dcb93126876879d969a30a7865700abd072066f8 (diff) |
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes.
Also, a huge code cleanup has been done at all levels.
Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development.
Differential Revision: https://developer.blender.org/D6293
Diffstat (limited to 'source/blender/shader_fx/intern/FX_shader_shadow.c')
-rw-r--r-- | source/blender/shader_fx/intern/FX_shader_shadow.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_shadow.c b/source/blender/shader_fx/intern/FX_shader_shadow.c index 0ee45a0bd51..aa9da5ae9f1 100644 --- a/source/blender/shader_fx/intern/FX_shader_shadow.c +++ b/source/blender/shader_fx/intern/FX_shader_shadow.c @@ -44,7 +44,7 @@ static void initData(ShaderFxData *md) gpfx->rotation = 0.0f; ARRAY_SET_ITEMS(gpfx->offset, 15, 20); ARRAY_SET_ITEMS(gpfx->scale, 1.0f, 1.0f); - ARRAY_SET_ITEMS(gpfx->shadow_rgba, 0.54f, 0.62f, 1.0f, 0.9f); + ARRAY_SET_ITEMS(gpfx->shadow_rgba, 0.0f, 0.0f, 0.0f, 0.8f); gpfx->amplitude = 10.0f; gpfx->period = 20.0f; |