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authorAntonio Vazquez <blendergit@gmail.com>2020-03-09 18:27:24 +0300
committerAntonio Vazquez <blendergit@gmail.com>2020-03-09 18:27:24 +0300
commit29f3af95272590d26f610ae828b2eeee89c82a00 (patch)
treea696a58a2561c48f7ec6166e369e22081e0a64d8 /source/blender/shader_fx/intern/FX_shader_util.c
parentdcb93126876879d969a30a7865700abd072066f8 (diff)
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes. Also, a huge code cleanup has been done at all levels. Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development. Differential Revision: https://developer.blender.org/D6293
Diffstat (limited to 'source/blender/shader_fx/intern/FX_shader_util.c')
-rw-r--r--source/blender/shader_fx/intern/FX_shader_util.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_util.c b/source/blender/shader_fx/intern/FX_shader_util.c
index 908a2b249b8..c2dcae04b85 100644
--- a/source/blender/shader_fx/intern/FX_shader_util.c
+++ b/source/blender/shader_fx/intern/FX_shader_util.c
@@ -39,7 +39,6 @@ void shaderfx_type_init(ShaderFxTypeInfo *types[])
INIT_FX_TYPE(Colorize);
INIT_FX_TYPE(Flip);
INIT_FX_TYPE(Glow);
- INIT_FX_TYPE(Light);
INIT_FX_TYPE(Pixel);
INIT_FX_TYPE(Rim);
INIT_FX_TYPE(Shadow);