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authorAntonioya <blendergit@gmail.com>2018-10-10 23:52:55 +0300
committerAntonioya <blendergit@gmail.com>2018-10-11 00:00:56 +0300
commitc2519d8521687a802ce6cb6e9ca2e973693cf9a4 (patch)
tree27e20c8ed90d868de47ce1de8ab340b485e53751 /source/blender/shader_fx/intern/FX_shader_util.c
parentd29f98e3f2a526d5dd13694c01aa27c4b81283fd (diff)
GP: New Glow Shader FX (wip)
New shader to simulate a glow of the color. The glow can be generated by luminance threshold or using a selection color.
Diffstat (limited to 'source/blender/shader_fx/intern/FX_shader_util.c')
-rw-r--r--source/blender/shader_fx/intern/FX_shader_util.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_util.c b/source/blender/shader_fx/intern/FX_shader_util.c
index d5cbdc69ba3..b74ff45b991 100644
--- a/source/blender/shader_fx/intern/FX_shader_util.c
+++ b/source/blender/shader_fx/intern/FX_shader_util.c
@@ -46,6 +46,7 @@ void shaderfx_type_init(ShaderFxTypeInfo *types[])
INIT_FX_TYPE(Blur);
INIT_FX_TYPE(Colorize);
INIT_FX_TYPE(Flip);
+ INIT_FX_TYPE(Glow);
INIT_FX_TYPE(Light);
INIT_FX_TYPE(Pixel);
INIT_FX_TYPE(Rim);