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authorAntonioya <blendergit@gmail.com>2018-09-30 12:19:04 +0300
committerAntonioya <blendergit@gmail.com>2018-09-30 12:49:02 +0300
commitf1afa6f6a71220fefcd3d967f261edd6ad93a43a (patch)
tree0e8fc19a9089a0434fdad495613a5075e92ea315 /source/blender/shader_fx/intern/FX_shader_util.c
parentd9f6fdae4b5ae0475f0cbc8114a87b3be21739db (diff)
GP: implement Shadow FX (wip)
Initial implementation of effect to create a drop shadow of the strokes
Diffstat (limited to 'source/blender/shader_fx/intern/FX_shader_util.c')
-rw-r--r--source/blender/shader_fx/intern/FX_shader_util.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_util.c b/source/blender/shader_fx/intern/FX_shader_util.c
index 64a1553adec..d5cbdc69ba3 100644
--- a/source/blender/shader_fx/intern/FX_shader_util.c
+++ b/source/blender/shader_fx/intern/FX_shader_util.c
@@ -49,6 +49,7 @@ void shaderfx_type_init(ShaderFxTypeInfo *types[])
INIT_FX_TYPE(Light);
INIT_FX_TYPE(Pixel);
INIT_FX_TYPE(Rim);
+ INIT_FX_TYPE(Shadow);
INIT_FX_TYPE(Swirl);
INIT_FX_TYPE(Wave);
#undef INIT_FX_TYPE