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author | Antonioya <blendergit@gmail.com> | 2018-07-31 11:22:19 +0300 |
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committer | Antonioya <blendergit@gmail.com> | 2018-07-31 11:50:43 +0300 |
commit | 66da2f537ae80ce2b31d1eaf34ad8c03d858938d (patch) | |
tree | 4776b9d2e43e4280d01d6f0b7088e6d4f417db0f /source/blender/shader_fx/intern/FX_shader_wave.c | |
parent | 27496cc46bbfd76e98ad3b1ccb8fea534763ffb5 (diff) |
New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features.
- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.
You can get more info here:
https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/
This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.
Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
Diffstat (limited to 'source/blender/shader_fx/intern/FX_shader_wave.c')
-rw-r--r-- | source/blender/shader_fx/intern/FX_shader_wave.c | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_wave.c b/source/blender/shader_fx/intern/FX_shader_wave.c new file mode 100644 index 00000000000..ea4563a00e1 --- /dev/null +++ b/source/blender/shader_fx/intern/FX_shader_wave.c @@ -0,0 +1,71 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2018, Blender Foundation + * This is a new part of Blender + * + * Contributor(s): Antonio Vazquez + * + * ***** END GPL LICENSE BLOCK ***** + * + */ + +/** \file blender/shader_fx/intern/FX_shader_wave.c + * \ingroup shader_fx + */ + +#include <stdio.h> + +#include "DNA_scene_types.h" +#include "DNA_object_types.h" +#include "DNA_gpencil_types.h" + +#include "BLI_utildefines.h" + +#include "FX_shader_types.h" + +static void initData(ShaderFxData *fx) +{ + WaveShaderFxData *gpfx = (WaveShaderFxData *)fx; + gpfx->amplitude = 10.0f; + gpfx->period = 20.0f; + gpfx->phase = 0.0f; + gpfx->orientation = 1; +} + +static void copyData(const ShaderFxData *md, ShaderFxData *target) +{ + BKE_shaderfx_copyData_generic(md, target); +} + +ShaderFxTypeInfo shaderfx_Type_Wave = { + /* name */ "Wave Distorsion", + /* structName */ "WaveShaderFxData", + /* structSize */ sizeof(WaveShaderFxData), + /* type */ eShaderFxType_GpencilType, + /* flags */ eShaderFxTypeFlag_Single, + + /* copyData */ copyData, + + /* initData */ initData, + /* freeData */ NULL, + /* isDisabled */ NULL, + /* updateDepsgraph */ NULL, + /* dependsOnTime */ NULL, + /* foreachObjectLink */ NULL, + /* foreachIDLink */ NULL, +}; |