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authorHans Goudey <h.goudey@me.com>2020-09-02 22:13:26 +0300
committerHans Goudey <h.goudey@me.com>2020-09-02 22:13:26 +0300
commitba4a2a4c8b827201b18e97d9dd025ef93a4db754 (patch)
treea71d6b72aaf0616ebda671bf4b011880b49bb280 /source/blender/shader_fx/intern
parentff7d74235023d0c927c0ad3f4d72d1c5dd41b240 (diff)
UI: Use instanced panel custom data instead of list index
For modifier shortcuts we added a "custom_data" field to panels. This commit uses the same system for accessing the list data that corresponds to each panel. This way the context is only used once and the modifier for each panel can be accessed more easily later. This ends up being mostly a cleanup commit with a few small changes in interface_panel.c. The large changes in the UI functions are due to the fact that the panel custom data is now passed around as a single pointer instead of being created again for every panel. The list_index variable in Panel.runtime is removed as it's now unnecessary. Differential Revision: https://developer.blender.org/D8559
Diffstat (limited to 'source/blender/shader_fx/intern')
-rw-r--r--source/blender/shader_fx/intern/FX_shader_blur.c17
-rw-r--r--source/blender/shader_fx/intern/FX_shader_colorize.c17
-rw-r--r--source/blender/shader_fx/intern/FX_shader_flip.c11
-rw-r--r--source/blender/shader_fx/intern/FX_shader_glow.c29
-rw-r--r--source/blender/shader_fx/intern/FX_shader_pixel.c15
-rw-r--r--source/blender/shader_fx/intern/FX_shader_rim.c32
-rw-r--r--source/blender/shader_fx/intern/FX_shader_shadow.c58
-rw-r--r--source/blender/shader_fx/intern/FX_shader_swirl.c14
-rw-r--r--source/blender/shader_fx/intern/FX_shader_wave.c15
-rw-r--r--source/blender/shader_fx/intern/FX_ui_common.c52
-rw-r--r--source/blender/shader_fx/intern/FX_ui_common.h6
11 files changed, 123 insertions, 143 deletions
diff --git a/source/blender/shader_fx/intern/FX_shader_blur.c b/source/blender/shader_fx/intern/FX_shader_blur.c
index 8e3e7588818..ca3028e1ac2 100644
--- a/source/blender/shader_fx/intern/FX_shader_blur.c
+++ b/source/blender/shader_fx/intern/FX_shader_blur.c
@@ -54,25 +54,24 @@ static void copyData(const ShaderFxData *md, ShaderFxData *target)
BKE_shaderfx_copydata_generic(md, target);
}
-static void panel_draw(const bContext *C, Panel *panel)
+static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
- uiItemR(layout, &ptr, "samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "use_dof_mode", 0, IFACE_("Use Depth of Field"), ICON_NONE);
+ uiItemR(layout, ptr, "use_dof_mode", 0, IFACE_("Use Depth of Field"), ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiLayoutSetActive(col, !RNA_boolean_get(&ptr, "use_dof_mode"));
- uiItemR(col, &ptr, "size", 0, NULL, ICON_NONE);
- uiItemR(col, &ptr, "rotation", 0, NULL, ICON_NONE);
+ uiLayoutSetActive(col, !RNA_boolean_get(ptr, "use_dof_mode"));
+ uiItemR(col, ptr, "size", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "rotation", 0, NULL, ICON_NONE);
- shaderfx_panel_end(layout, &ptr);
+ shaderfx_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
diff --git a/source/blender/shader_fx/intern/FX_shader_colorize.c b/source/blender/shader_fx/intern/FX_shader_colorize.c
index 969171332fa..8dfe2158019 100644
--- a/source/blender/shader_fx/intern/FX_shader_colorize.c
+++ b/source/blender/shader_fx/intern/FX_shader_colorize.c
@@ -55,31 +55,30 @@ static void copyData(const ShaderFxData *md, ShaderFxData *target)
BKE_shaderfx_copydata_generic(md, target);
}
-static void panel_draw(const bContext *C, Panel *panel)
+static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
- int mode = RNA_enum_get(&ptr, "mode");
+ int mode = RNA_enum_get(ptr, "mode");
uiLayoutSetPropSep(layout, true);
- uiItemR(layout, &ptr, "mode", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
if (ELEM(mode, eShaderFxColorizeMode_Custom, eShaderFxColorizeMode_Duotone)) {
const char *text = (mode == eShaderFxColorizeMode_Duotone) ? IFACE_("Low Color") :
IFACE_("Color");
- uiItemR(layout, &ptr, "low_color", 0, text, ICON_NONE);
+ uiItemR(layout, ptr, "low_color", 0, text, ICON_NONE);
}
if (mode == eShaderFxColorizeMode_Duotone) {
- uiItemR(layout, &ptr, "high_color", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "high_color", 0, NULL, ICON_NONE);
}
- uiItemR(layout, &ptr, "factor", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "factor", 0, NULL, ICON_NONE);
- shaderfx_panel_end(layout, &ptr);
+ shaderfx_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
diff --git a/source/blender/shader_fx/intern/FX_shader_flip.c b/source/blender/shader_fx/intern/FX_shader_flip.c
index 325d2c2608f..65ac87770b1 100644
--- a/source/blender/shader_fx/intern/FX_shader_flip.c
+++ b/source/blender/shader_fx/intern/FX_shader_flip.c
@@ -54,22 +54,21 @@ static void copyData(const ShaderFxData *md, ShaderFxData *target)
BKE_shaderfx_copydata_generic(md, target);
}
-static void panel_draw(const bContext *C, Panel *panel)
+static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *row;
uiLayout *layout = panel->layout;
int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
row = uiLayoutRowWithHeading(layout, true, IFACE_("Axis"));
- uiItemR(row, &ptr, "flip_horizontal", toggles_flag, NULL, ICON_NONE);
- uiItemR(row, &ptr, "flip_vertical", toggles_flag, NULL, ICON_NONE);
+ uiItemR(row, ptr, "flip_horizontal", toggles_flag, NULL, ICON_NONE);
+ uiItemR(row, ptr, "flip_vertical", toggles_flag, NULL, ICON_NONE);
- shaderfx_panel_end(layout, &ptr);
+ shaderfx_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
diff --git a/source/blender/shader_fx/intern/FX_shader_glow.c b/source/blender/shader_fx/intern/FX_shader_glow.c
index 4398fdc13bb..fb004f1bb1e 100644
--- a/source/blender/shader_fx/intern/FX_shader_glow.c
+++ b/source/blender/shader_fx/intern/FX_shader_glow.c
@@ -59,37 +59,36 @@ static void copyData(const ShaderFxData *md, ShaderFxData *target)
BKE_shaderfx_copydata_generic(md, target);
}
-static void panel_draw(const bContext *C, Panel *panel)
+static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
- int mode = RNA_enum_get(&ptr, "mode");
+ int mode = RNA_enum_get(ptr, "mode");
uiLayoutSetPropSep(layout, true);
- uiItemR(layout, &ptr, "mode", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
if (mode == eShaderFxGlowMode_Luminance) {
- uiItemR(layout, &ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
}
else {
- uiItemR(layout, &ptr, "select_color", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "select_color", 0, NULL, ICON_NONE);
}
- uiItemR(layout, &ptr, "glow_color", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "glow_color", 0, NULL, ICON_NONE);
uiItemS(layout);
- uiItemR(layout, &ptr, "blend_mode", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "opacity", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "size", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "rotation", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "use_glow_under", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blend_mode", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "opacity", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_glow_under", 0, NULL, ICON_NONE);
- shaderfx_panel_end(layout, &ptr);
+ shaderfx_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
diff --git a/source/blender/shader_fx/intern/FX_shader_pixel.c b/source/blender/shader_fx/intern/FX_shader_pixel.c
index bdc4f141017..7e5a89e8c7d 100644
--- a/source/blender/shader_fx/intern/FX_shader_pixel.c
+++ b/source/blender/shader_fx/intern/FX_shader_pixel.c
@@ -52,25 +52,24 @@ static void copyData(const ShaderFxData *md, ShaderFxData *target)
BKE_shaderfx_copydata_generic(md, target);
}
-static void panel_draw(const bContext *C, Panel *panel)
+static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
/* Add the X, Y labels manually because size is a #PROP_PIXEL. */
col = uiLayoutColumn(layout, true);
- PropertyRNA *prop = RNA_struct_find_property(&ptr, "size");
- uiItemFullR(col, &ptr, prop, 0, 0, 0, IFACE_("Size X"), ICON_NONE);
- uiItemFullR(col, &ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
+ PropertyRNA *prop = RNA_struct_find_property(ptr, "size");
+ uiItemFullR(col, ptr, prop, 0, 0, 0, IFACE_("Size X"), ICON_NONE);
+ uiItemFullR(col, ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
- uiItemR(layout, &ptr, "use_antialiasing", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_antialiasing", 0, NULL, ICON_NONE);
- shaderfx_panel_end(layout, &ptr);
+ shaderfx_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
diff --git a/source/blender/shader_fx/intern/FX_shader_rim.c b/source/blender/shader_fx/intern/FX_shader_rim.c
index 82e1d151cb6..f22469e68fe 100644
--- a/source/blender/shader_fx/intern/FX_shader_rim.c
+++ b/source/blender/shader_fx/intern/FX_shader_rim.c
@@ -58,46 +58,44 @@ static void copyData(const ShaderFxData *md, ShaderFxData *target)
BKE_shaderfx_copydata_generic(md, target);
}
-static void panel_draw(const bContext *C, Panel *panel)
+static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
- uiItemR(layout, &ptr, "rim_color", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "mask_color", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "mode", 0, IFACE_("Blend Mode"), ICON_NONE);
+ uiItemR(layout, ptr, "rim_color", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_color", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mode", 0, IFACE_("Blend Mode"), ICON_NONE);
/* Add the X, Y labels manually because offset is a #PROP_PIXEL. */
col = uiLayoutColumn(layout, true);
- PropertyRNA *prop = RNA_struct_find_property(&ptr, "offset");
- uiItemFullR(col, &ptr, prop, 0, 0, 0, IFACE_("Offset X"), ICON_NONE);
- uiItemFullR(col, &ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
+ PropertyRNA *prop = RNA_struct_find_property(ptr, "offset");
+ uiItemFullR(col, ptr, prop, 0, 0, 0, IFACE_("Offset X"), ICON_NONE);
+ uiItemFullR(col, ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
- shaderfx_panel_end(layout, &ptr);
+ shaderfx_panel_end(layout, ptr);
}
-static void blur_panel_draw(const bContext *C, Panel *panel)
+static void blur_panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
/* Add the X, Y labels manually because blur is a #PROP_PIXEL. */
col = uiLayoutColumn(layout, true);
- PropertyRNA *prop = RNA_struct_find_property(&ptr, "blur");
- uiItemFullR(col, &ptr, prop, 0, 0, 0, IFACE_("Blur X"), ICON_NONE);
- uiItemFullR(col, &ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
+ PropertyRNA *prop = RNA_struct_find_property(ptr, "blur");
+ uiItemFullR(col, ptr, prop, 0, 0, 0, IFACE_("Blur X"), ICON_NONE);
+ uiItemFullR(col, ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
- uiItemR(layout, &ptr, "samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
}
static void panelRegister(ARegionType *region_type)
diff --git a/source/blender/shader_fx/intern/FX_shader_shadow.c b/source/blender/shader_fx/intern/FX_shader_shadow.c
index 11690d2cca0..14fd2ed3d28 100644
--- a/source/blender/shader_fx/intern/FX_shader_shadow.c
+++ b/source/blender/shader_fx/intern/FX_shader_shadow.c
@@ -99,78 +99,74 @@ static void foreachObjectLink(ShaderFxData *fx,
walk(userData, ob, &fxd->object, IDWALK_CB_NOP);
}
-static void panel_draw(const bContext *C, Panel *panel)
+static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *row, *col;
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
- uiItemR(layout, &ptr, "shadow_color", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "shadow_color", 0, NULL, ICON_NONE);
/* Add the X, Y labels manually because size is a #PROP_PIXEL. */
col = uiLayoutColumn(layout, true);
- PropertyRNA *prop = RNA_struct_find_property(&ptr, "offset");
- uiItemFullR(col, &ptr, prop, 0, 0, 0, IFACE_("Offset X"), ICON_NONE);
- uiItemFullR(col, &ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
+ PropertyRNA *prop = RNA_struct_find_property(ptr, "offset");
+ uiItemFullR(col, ptr, prop, 0, 0, 0, IFACE_("Offset X"), ICON_NONE);
+ uiItemFullR(col, ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
- uiItemR(layout, &ptr, "scale", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "rotation", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "scale", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
row = uiLayoutRowWithHeading(layout, true, IFACE_("Object Pivot"));
- uiItemR(row, &ptr, "use_object", 0, "", ICON_NONE);
- uiItemR(row, &ptr, "object", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "use_object", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "object", 0, "", ICON_NONE);
- shaderfx_panel_end(layout, &ptr);
+ shaderfx_panel_end(layout, ptr);
}
-static void blur_panel_draw(const bContext *C, Panel *panel)
+static void blur_panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
/* Add the X, Y labels manually because size is a #PROP_PIXEL. */
col = uiLayoutColumn(layout, true);
- PropertyRNA *prop = RNA_struct_find_property(&ptr, "blur");
- uiItemFullR(col, &ptr, prop, 0, 0, 0, IFACE_("Blur X"), ICON_NONE);
- uiItemFullR(col, &ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
+ PropertyRNA *prop = RNA_struct_find_property(ptr, "blur");
+ uiItemFullR(col, ptr, prop, 0, 0, 0, IFACE_("Blur X"), ICON_NONE);
+ uiItemFullR(col, ptr, prop, 1, 0, 0, IFACE_("Y"), ICON_NONE);
- uiItemR(layout, &ptr, "samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
}
-static void wave_header_draw(const bContext *C, Panel *panel)
+static void wave_header_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
- uiItemR(layout, &ptr, "use_wave", 0, IFACE_("Wave Effect"), ICON_NONE);
+ uiItemR(layout, ptr, "use_wave", 0, IFACE_("Wave Effect"), ICON_NONE);
}
-static void wave_panel_draw(const bContext *C, Panel *panel)
+static void wave_panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
- uiLayoutSetActive(layout, RNA_boolean_get(&ptr, "use_wave"));
+ uiLayoutSetActive(layout, RNA_boolean_get(ptr, "use_wave"));
- uiItemR(layout, &ptr, "orientation", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "amplitude", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "period", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "phase", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "orientation", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "amplitude", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "period", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "phase", 0, NULL, ICON_NONE);
}
static void panelRegister(ARegionType *region_type)
diff --git a/source/blender/shader_fx/intern/FX_shader_swirl.c b/source/blender/shader_fx/intern/FX_shader_swirl.c
index 65e861fa46f..3db2660a663 100644
--- a/source/blender/shader_fx/intern/FX_shader_swirl.c
+++ b/source/blender/shader_fx/intern/FX_shader_swirl.c
@@ -86,21 +86,19 @@ static void foreachObjectLink(ShaderFxData *fx,
walk(userData, ob, &fxd->object, IDWALK_CB_NOP);
}
-static void panel_draw(const bContext *C, Panel *panel)
+static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- PointerRNA ob_ptr;
- shaderfx_panel_get_property_pointers(C, panel, &ob_ptr, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
- uiItemR(layout, &ptr, "object", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "radius", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "angle", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "radius", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "angle", 0, NULL, ICON_NONE);
- shaderfx_panel_end(layout, &ptr);
+ shaderfx_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
diff --git a/source/blender/shader_fx/intern/FX_shader_wave.c b/source/blender/shader_fx/intern/FX_shader_wave.c
index 3b8256edae3..53089f2d477 100644
--- a/source/blender/shader_fx/intern/FX_shader_wave.c
+++ b/source/blender/shader_fx/intern/FX_shader_wave.c
@@ -55,21 +55,20 @@ static void copyData(const ShaderFxData *md, ShaderFxData *target)
BKE_shaderfx_copydata_generic(md, target);
}
-static void panel_draw(const bContext *C, Panel *panel)
+static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
uiLayoutSetPropSep(layout, true);
- uiItemR(layout, &ptr, "orientation", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "amplitude", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "period", 0, NULL, ICON_NONE);
- uiItemR(layout, &ptr, "phase", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "orientation", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "amplitude", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "period", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "phase", 0, NULL, ICON_NONE);
- shaderfx_panel_end(layout, &ptr);
+ shaderfx_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
diff --git a/source/blender/shader_fx/intern/FX_ui_common.c b/source/blender/shader_fx/intern/FX_ui_common.c
index 952a6df560b..a76f97d7baa 100644
--- a/source/blender/shader_fx/intern/FX_ui_common.c
+++ b/source/blender/shader_fx/intern/FX_ui_common.c
@@ -56,9 +56,9 @@
*/
static void shaderfx_reorder(bContext *C, Panel *panel, int new_index)
{
- Object *ob = ED_object_active_context(C);
+ PointerRNA *fx_ptr = UI_panel_custom_data_get(panel);
+ ShaderFxData *fx = (ShaderFxData *)fx_ptr->data;
- ShaderFxData *fx = BLI_findlink(&ob->shader_fx, panel->runtime.list_index);
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_shaderfx_move_to_index", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
@@ -71,20 +71,20 @@ static void shaderfx_reorder(bContext *C, Panel *panel, int new_index)
/**
* Get the expand flag from the active effect to use for the panel.
*/
-static short get_shaderfx_expand_flag(const bContext *C, Panel *panel)
+static short get_shaderfx_expand_flag(const bContext *UNUSED(C), Panel *panel)
{
- Object *ob = ED_object_active_context(C);
- ShaderFxData *fx = BLI_findlink(&ob->shader_fx, panel->runtime.list_index);
+ PointerRNA *fx_ptr = UI_panel_custom_data_get(panel);
+ ShaderFxData *fx = (ShaderFxData *)fx_ptr->data;
return fx->ui_expand_flag;
}
/**
* Save the expand flag for the panel and sub-panels to the effect.
*/
-static void set_shaderfx_expand_flag(const bContext *C, Panel *panel, short expand_flag)
+static void set_shaderfx_expand_flag(const bContext *UNUSED(C), Panel *panel, short expand_flag)
{
- Object *ob = ED_object_active_context(C);
- ShaderFxData *fx = BLI_findlink(&ob->shader_fx, panel->runtime.list_index);
+ PointerRNA *fx_ptr = UI_panel_custom_data_get(panel);
+ ShaderFxData *fx = (ShaderFxData *)fx_ptr->data;
fx->ui_expand_flag = expand_flag;
}
@@ -109,34 +109,30 @@ void shaderfx_panel_end(uiLayout *layout, PointerRNA *ptr)
/**
* Gets RNA pointers for the active object and the panel's shaderfx data.
*/
-void shaderfx_panel_get_property_pointers(const bContext *C,
- Panel *panel,
- PointerRNA *r_ob_ptr,
- PointerRNA *r_md_ptr)
+PointerRNA *shaderfx_panel_get_property_pointers(Panel *panel, PointerRNA *r_ob_ptr)
{
- Object *ob = ED_object_active_context(C);
- ShaderFxData *md = BLI_findlink(&ob->shader_fx, panel->runtime.list_index);
-
- RNA_pointer_create(&ob->id, &RNA_ShaderFx, md, r_md_ptr);
+ PointerRNA *ptr = UI_panel_custom_data_get(panel);
+ BLI_assert(RNA_struct_is_a(ptr->type, &RNA_ShaderFx));
if (r_ob_ptr != NULL) {
- RNA_pointer_create(&ob->id, &RNA_Object, ob, r_ob_ptr);
+ RNA_pointer_create(ptr->owner_id, &RNA_Object, ptr->owner_id, r_ob_ptr);
}
- uiLayoutSetContextPointer(panel->layout, "shaderfx", r_md_ptr);
+ uiLayoutSetContextPointer(panel->layout, "shaderfx", ptr);
+
+ return ptr;
}
#define ERROR_LIBDATA_MESSAGE TIP_("External library data")
-static void shaderfx_panel_header(const bContext *C, Panel *panel)
+static void shaderfx_panel_header(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
bool narrow_panel = (panel->sizex < UI_UNIT_X * 7 && panel->sizex != 0);
- PointerRNA ptr;
- shaderfx_panel_get_property_pointers(C, panel, NULL, &ptr);
- Object *ob = ED_object_active_context(C);
- ShaderFxData *fx = (ShaderFxData *)ptr.data;
+ PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
+ Object *ob = (Object *)ptr->owner_id;
+ ShaderFxData *fx = (ShaderFxData *)ptr->data;
const ShaderFxTypeInfo *fxti = BKE_shaderfx_get_info(fx->type);
@@ -147,22 +143,22 @@ static void shaderfx_panel_header(const bContext *C, Panel *panel)
if (fxti->isDisabled && fxti->isDisabled(fx, 0)) {
uiLayoutSetRedAlert(row, true);
}
- uiItemL(row, "", RNA_struct_ui_icon(ptr.type));
+ uiItemL(row, "", RNA_struct_ui_icon(ptr->type));
/* Effect name. */
row = uiLayoutRow(layout, true);
if (!narrow_panel) {
- uiItemR(row, &ptr, "name", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "name", 0, "", ICON_NONE);
}
/* Mode enabling buttons. */
if (fxti->flags & eShaderFxTypeFlag_SupportsEditmode) {
uiLayout *sub = uiLayoutRow(row, true);
uiLayoutSetActive(sub, false);
- uiItemR(sub, &ptr, "show_in_editmode", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "show_in_editmode", 0, "", ICON_NONE);
}
- uiItemR(row, &ptr, "show_viewport", 0, "", ICON_NONE);
- uiItemR(row, &ptr, "show_render", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "show_viewport", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "show_render", 0, "", ICON_NONE);
row = uiLayoutRow(row, false);
uiLayoutSetEmboss(row, UI_EMBOSS_NONE);
diff --git a/source/blender/shader_fx/intern/FX_ui_common.h b/source/blender/shader_fx/intern/FX_ui_common.h
index ce3038776ba..4402dbb4a78 100644
--- a/source/blender/shader_fx/intern/FX_ui_common.h
+++ b/source/blender/shader_fx/intern/FX_ui_common.h
@@ -34,10 +34,8 @@ typedef void (*PanelDrawFn)(const bContext *, Panel *);
void shaderfx_panel_end(struct uiLayout *layout, PointerRNA *ptr);
-void shaderfx_panel_get_property_pointers(const bContext *C,
- struct Panel *panel,
- struct PointerRNA *r_ob_ptr,
- struct PointerRNA *r_ptr);
+struct PointerRNA *shaderfx_panel_get_property_pointers(struct Panel *panel,
+ struct PointerRNA *r_ob_ptr);
PanelType *shaderfx_panel_register(ARegionType *region_type, ShaderFxType type, PanelDrawFn draw);