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authorAntonioya <blendergit@gmail.com>2018-09-30 12:19:04 +0300
committerAntonioya <blendergit@gmail.com>2018-09-30 12:49:02 +0300
commitf1afa6f6a71220fefcd3d967f261edd6ad93a43a (patch)
tree0e8fc19a9089a0434fdad495613a5075e92ea315 /source/blender/shader_fx
parentd9f6fdae4b5ae0475f0cbc8114a87b3be21739db (diff)
GP: implement Shadow FX (wip)
Initial implementation of effect to create a drop shadow of the strokes
Diffstat (limited to 'source/blender/shader_fx')
-rw-r--r--source/blender/shader_fx/CMakeLists.txt1
-rw-r--r--source/blender/shader_fx/FX_shader_types.h1
-rw-r--r--source/blender/shader_fx/intern/FX_shader_shadow.c110
-rw-r--r--source/blender/shader_fx/intern/FX_shader_util.c1
4 files changed, 113 insertions, 0 deletions
diff --git a/source/blender/shader_fx/CMakeLists.txt b/source/blender/shader_fx/CMakeLists.txt
index dacc0b3f063..89defbd4ac7 100644
--- a/source/blender/shader_fx/CMakeLists.txt
+++ b/source/blender/shader_fx/CMakeLists.txt
@@ -49,6 +49,7 @@ set(SRC
intern/FX_shader_light.c
intern/FX_shader_pixel.c
intern/FX_shader_rim.c
+ intern/FX_shader_shadow.c
intern/FX_shader_swirl.c
intern/FX_shader_wave.c
diff --git a/source/blender/shader_fx/FX_shader_types.h b/source/blender/shader_fx/FX_shader_types.h
index b8d8f04e07f..57b9ae71146 100644
--- a/source/blender/shader_fx/FX_shader_types.h
+++ b/source/blender/shader_fx/FX_shader_types.h
@@ -38,6 +38,7 @@ extern ShaderFxTypeInfo shaderfx_Type_Flip;
extern ShaderFxTypeInfo shaderfx_Type_Light;
extern ShaderFxTypeInfo shaderfx_Type_Pixel;
extern ShaderFxTypeInfo shaderfx_Type_Rim;
+extern ShaderFxTypeInfo shaderfx_Type_Shadow;
extern ShaderFxTypeInfo shaderfx_Type_Swirl;
extern ShaderFxTypeInfo shaderfx_Type_Wave;
diff --git a/source/blender/shader_fx/intern/FX_shader_shadow.c b/source/blender/shader_fx/intern/FX_shader_shadow.c
new file mode 100644
index 00000000000..d0a2ffd4590
--- /dev/null
+++ b/source/blender/shader_fx/intern/FX_shader_shadow.c
@@ -0,0 +1,110 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018, Blender Foundation
+ * This is a new part of Blender
+ *
+ * Contributor(s): Antonio Vazquez
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+/** \file blender/shader_fx/intern/FX_shader_shadow.c
+ * \ingroup shader_fx
+ */
+
+#include <stdio.h>
+
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "DNA_gpencil_types.h"
+
+#include "BLI_math_base.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_library_query.h"
+#include "BKE_modifier.h"
+#include "BKE_shader_fx.h"
+
+#include "FX_shader_types.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
+static void initData(ShaderFxData *md)
+{
+ ShadowShaderFxData *gpfx = (ShadowShaderFxData *)md;
+ gpfx->rotation = 0.0f;
+ ARRAY_SET_ITEMS(gpfx->offset, 15, 20);
+ ARRAY_SET_ITEMS(gpfx->scale, 1.0f, 1.0f);
+ ARRAY_SET_ITEMS(gpfx->shadow_rgba, 0.54f, 0.62f, 1.0f, 0.9f);
+
+ gpfx->amplitude = 10.0f;
+ gpfx->period = 20.0f;
+ gpfx->phase = 0.0f;
+ gpfx->orientation = 1;
+}
+
+static void copyData(const ShaderFxData *md, ShaderFxData *target)
+{
+ BKE_shaderfx_copyData_generic(md, target);
+}
+
+static void updateDepsgraph(ShaderFxData *fx, const ModifierUpdateDepsgraphContext *ctx)
+{
+ ShadowShaderFxData *fxd = (ShadowShaderFxData *)fx;
+ if (fxd->object != NULL) {
+ DEG_add_object_relation(ctx->node, fxd->object, DEG_OB_COMP_GEOMETRY, "Shadow ShaderFx");
+ DEG_add_object_relation(ctx->node, fxd->object, DEG_OB_COMP_TRANSFORM, "Shadow ShaderFx");
+ }
+ DEG_add_object_relation(ctx->node, ctx->object, DEG_OB_COMP_TRANSFORM, "Shadow ShaderFx");
+}
+
+static bool isDisabled(ShaderFxData *fx, int UNUSED(userRenderParams))
+{
+ ShadowShaderFxData *fxd = (ShadowShaderFxData *)fx;
+
+ return (!fxd->object) && (fxd->flag & FX_SHADOW_USE_OBJECT);
+}
+
+static void foreachObjectLink(
+ ShaderFxData *fx, Object *ob,
+ ShaderFxObjectWalkFunc walk, void *userData)
+{
+ ShadowShaderFxData *fxd = (ShadowShaderFxData *)fx;
+
+ walk(userData, ob, &fxd->object, IDWALK_CB_NOP);
+}
+
+ShaderFxTypeInfo shaderfx_Type_Shadow = {
+ /* name */ "Shadow",
+ /* structName */ "ShadowShaderFxData",
+ /* structSize */ sizeof(ShadowShaderFxData),
+ /* type */ eShaderFxType_GpencilType,
+ /* flags */ 0,
+
+ /* copyData */ copyData,
+
+ /* initData */ initData,
+ /* freeData */ NULL,
+ /* isDisabled */ isDisabled,
+ /* updateDepsgraph */ updateDepsgraph,
+ /* dependsOnTime */ NULL,
+ /* foreachObjectLink */ foreachObjectLink,
+ /* foreachIDLink */ NULL,
+};
diff --git a/source/blender/shader_fx/intern/FX_shader_util.c b/source/blender/shader_fx/intern/FX_shader_util.c
index 64a1553adec..d5cbdc69ba3 100644
--- a/source/blender/shader_fx/intern/FX_shader_util.c
+++ b/source/blender/shader_fx/intern/FX_shader_util.c
@@ -49,6 +49,7 @@ void shaderfx_type_init(ShaderFxTypeInfo *types[])
INIT_FX_TYPE(Light);
INIT_FX_TYPE(Pixel);
INIT_FX_TYPE(Rim);
+ INIT_FX_TYPE(Shadow);
INIT_FX_TYPE(Swirl);
INIT_FX_TYPE(Wave);
#undef INIT_FX_TYPE