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authorJulian Eisel <julian@blender.org>2020-06-23 18:19:00 +0300
committerJulian Eisel <julian@blender.org>2020-06-23 18:28:53 +0300
commit2dd60e6c2cbdf3e39ed3451ee0f67a5b00a7a5bc (patch)
treef49fd69364dfe0a045c6df0081f51d559cefb80a /source/blender/shader_fx
parent1e0426da7c735b5d59f23b2b9303d9c1d72ca7f8 (diff)
Fix T77830: Crash in VR session when opening material preview
Draw-manager mutex has to be set before activating OpenGL/GPU context. Otherwise, parallel jobs (like preview rendering) may try to activate the context from another thread. Also: Use WM wrappers for activating/releasing OpenGL context, which have an additional assert check. Suggest to backport this for 2.83.1.
Diffstat (limited to 'source/blender/shader_fx')
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